CONQUEROR JACEK vs Yodin Zaku

This is my entry post for the Social Media Challenge organized by splinterlands.

We want your best, most exciting posts about Splinterlands! Got a battle that is too good not to share? Have you created something amazing? Do you have thoughts on stats, cards, abilities, gameplay? We want it all! And we want it to be awesome.

This is the sentences form splinterlands' post. So I want to share this awesome battle with my friends.


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CONQUEROR JACEK

CONQUEROR JACEK is the newly airdropped card. It can provide its summons with +2 Speed, [ScattetShot] and [Piercing] ability. [ScatterShot] abilities is supressed for melee monsters.


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+2 Speed and {Piercing] ability is quite good for a summoner with 6 mana cost. It can increase the Speed ot its summons to a whole new level. It is like a mini version of Kitty + Qid Yuff. I am not sure I can win or not against Zauk to be honest.


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Battle Link : Click here
Splinter allowed :Fire, Earth and Life splinters
Mana Cost :46

Rule Set:

  • Equal Opporitunity - All Monsters have the Opportunity ability.
  • Odd Ones Out - Only Monsters with odd Mana costs may be used in battles.


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RADIATED SCORCHER


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RADIATED SCORCHER consumes very little mana but it is quite powerful monster. RADIATED SCORCHER has very good ability that can destroy [Armor] of first position so I put RADIATED SCORCHER in first position. I think it would have sufficient Speed to initiative an attack on his first position because of +2 Speed. But I made a wrong move and it died before it can attack.

VENARI HEATSMITH


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I put VENARI HEATSMITH in second position. It has +3 Armor and 4 pints of Health so it will survive a little bit longer. My objective is to keep it alive as much as possible. Even f my opponent used magic attackers their attacks can not pass through Armor.

Fineas Rage

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I put it in third position because it has high Speed with the power of Jacek its Speed will increase up to seven. Even though its attack damage is not very high. It has [Reach] ability which is supressed because of Equal Opporitunity ruleset.

FORGOTTEN ONE


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FORGOTTEN ONE is one of my main attacking force. Under the command of Jacek FORGOTTEN ONE can exhibit his true potential. It has [Piercing] ability at level 6 but now it can has it at level 3. Though damage and Health are lower than level 6 it is much better than oridinary level 3.

GRUM FLAMEBLADE


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This is also one of my primary attackers. It is built for magic attackers but [BLoodLust] ability is too op and because of the Piercing ability. It is a killer machine if it can kill sufficient monsters. It is hard to stop GRUM FLAMEBLADE at late stage.

Molten Ogre


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Molten Ogre is the best counter for melee attackers because it has [Demoralize] ability. It also has a lot of Health so it can survive longer than other monsters. So I put it in last position.


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Battle History


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He expected I will use melee attackers so He put Molten Ogre in the first position and Sand Worm in second position. He mostly chose ranged attackers so the Health of his monsters are very low compared to my monsters. His attack damage is very high except Zalran Efreet.


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This is 2 on 2 trade. While his attack damage are reduced to 6 I can still maintain my attack damage. I only lost one attack damage but it was refilled buy Grum Flameblade. This is good for me but bad for my opponent.


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This is another one on one trade. From now on I have full advantage of Speed. Grum Flameblade will get another kill and even stronger. [Bloodlust] is very nice because Armor repaired itself. It is unkillable by melee and ranged attackers.


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There will be another kill for Grum Flameblade.

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This is the final moment of the battle. This battle is arranged for Grum Flamebladeby Karma.

Please use neoxian.city to get better user experiences.

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If you want to play Risingstar please use this link.
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@mmunited aka @beyondhorizonmm

Posted using Neoxian City



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