Splinterlands weekly Battle share challenge with GRUM FLAMEBLADE

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Hello friends. Once again welcome you all to our Splinterlands Weekly Battle Share Challenge. I am sharing this battle with GRUM FLAMEBLADE, one of the best cards from Fire Splinter. When I won this battle my rating was around 1404 and the collection power was around 45K+.
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Battle Rules and Mana

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I got 99 Mana to play this battle, which has 2 set of rules. Because my collection power is over 45000 and rating is over 1400, I get two rule sets in almost every battle to play. I can only use 4 Splinter to play this battle. In which - Fire Life Death and Dragon.

MELEE MAYHEM

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Under this battle rules, I can use Melee attack cards because Melee attack cards attack from every position under this rule. That's why I brought all my good cards to this battle.

FOG OF WAR

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According to this battle ruleset, cards with Sneak ability will remain inactive. Because cards with Sneak ability always attack the last card of the opposition team, but due to this rule set, they will not be able to do so.

My Summoner

Tarsa

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This is my favorite Summoner TARSA from Fire Splinter. Which is only 4 mA. and increases the health and Melee attacks of all of his fellow players. In this battle I used a 2 level Tarsa. Due to which I can use Rare and Neutral cards up to 3 labels.

Opponent's Summoner and cards

  • General Sloan 3 Level
  • Legionnaire
  • Uriel the Purifier
  • Disintegrator
  • Adelade Brightwing
  • Prismologist
  • Supply Runner

My Cards placement

  • Lava living
  • Grum Flameblade
  • Charlok Minotaur
  • Disintegrator
  • Djinn Inferni
  • Lava Luncher
Lava Living

This card is of 7 mana. It has 6 health. It does 3 Melee attacks, the attacking speed is one. It has shield ability. That is, it reduces the damage of the opposition team's range and Melee attack. It has two shields. But because of my Summoner Tarsa, it gets one health and more Melee attacks increase
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Shield=Reduced damage from Melee and Ranged attacks

Grum Flameblade

This card is the card with the most super ability. It is of 11 mana. Makes four Melee attacks with one attacking speed. It has five shield and 10 health. It has two types of abilities. Under an ability, when a card makes a magic attack on it, the first thing will be shield damage instead of health. And if any card is eliminated after attacking this card, then this card increases its health, shield, attacking speed, Melee etc. Because I have used 2 level TARSA which increases MELEE attack and health so its health will be 11 and Melee five in this battle.
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Bloodludt= This Monster revels in the glory of combat and becomes more dangerous as the battle goes on. Every time it defeats an opponent, it gets +1 to all stats in the Reverse Speed ruleset.
Void= Magic attacks hit this Monster's armor before its Health

Charlok Minotaur

This card is of 8 mana. Makes three Melee attacks with one attacking speed. It has 10 health. It can only attack from the first position. Except for certain rules. It has True Striker Ability that means the attack will never be missed by it. Because of my Summoner Tarsa, it will attack 4 Melee in this battle. Because my summoner increases the Melee attack and health of my fellow players.
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Ability
True Striker=This monster attack cannot miss

Disintegrator

This card is of 7 mana. There are two Melee attacks with one attacking speed. But because of my Summoner Tarsa, it will attack 3 melee in this battle. And its health will increase to 8 which was 7 earlier. It has Demoralize ability. Due to which the Melee attack of the opposition team is reduced.
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Demoralize= Reduces the Melee Attack of all enemy monsters

Djinn Inferni

This card is also of 7 mana. Its attacking speed is 3 and it does three magic attacks. It has four health, but my summoner increased its health to 5. It possesses Gaint killer ability. That is, it inflicts double damage on cards with mana of 10 or more than 10.
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Gaint killer=does double damage against targets that cost 10 or more Mana.

Lava Luncher

Lava Launcher card is 9 mana. Makes three ranged attacks with three attacking speeds. It has 6 shields and 5 health. This card can range attack from any location as it has close range ability. Because of which this card becomes even more effective. I put this card last.
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Close Range=Monster with the close range ability can perform Ranged attack from first position.

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YOU CAN ALSO ENJOY THIS BATTLE BY CLICKING HERE

https://splinterlands.com/?p=battle&id=sl_588198d7137d1862933205185ff4bf08

Here is some pictures of my battle

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Battle Result

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On winning this battle, I got 20 ratings, which increased my rating to about 14 hundred and I got about 21 Rp and about 0.212 SPS.
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Did my strategy worked?

Whenever I get rulesets about MELEE MAYHEM attack, I choose two SPLINTER. One is Fire and the other is Earth. Because Earth could not use the splinter cards in this BATTLE. So I used cards from Splinter of Fire. Because I have a lot of good cards in Fire. So I chose to go with that. And because the battle ruleset allows Melee attacking cards to attack from every position, I've put two of my best cards, second and first. I put the Disintegrator in the fourth position to reduce the Melee attack of the opposition team. Decrease the opponent team's Melee attack with the Demoralize ability. And overall my strategy worked and I won the match easily.

Do you like play with GRUM FLAMEBLADE or not why?

This is my favorite card of Fire Splinter because its ability is such that when this card eliminates any card of the opposing team, it increases all its things. Like Health, Shield, Attacking Speed, Melee Attack. And whenever I come across a rule set like Melee Mayhem, Sneak, or Opportunity, I definitely use this card. And keep it at any place other than the second and first position so that it gets maximum chance of attack. But a lot of people probably don't use this card because sometimes there is very less mana to play then the chances of losing the battle by taking this card are very high. I also use this card only when I get 30 or more than 30 Mana. But if you guys use this card in less mana also in ruleset like Melee Mayhem then you will definitely get positive result.

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All images, photographs are not mine, taken from games website Here-

https://monstermarket.io/
It is taken just for post purpose.

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The bloodlust ability of Grum Flameblade cannot be ignored as it makes him more powerful each time it takes out an opponent. I just don't like his very slow initial speed. 😊

!1UP


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