BATTLE MAGE SECRETS Weekly Challenge!

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In this post, we are exploring on ruleset rather than monster stats. The ruleset we are focusing on today is Aim True.

Aim True
In a Aim True ruleset, all attacks will not miss regardless of if its magic, melee or ranged. Even monster with Phase ability will be hit 100% of the time by attack.


Lets take a look at a Wild ranked match with Aim True as one of the ruleset. The battle restrictions are:
Explosive Weaponry plus Aim True with a max mana limit of 37. The Video for the Full Battle can be seen here:
https://splinterlands.com?p=battle&id=sl_c839fcbdc8247a401ae6da3a49359218&ref=genming
TEAM SETUP:

SplinterMana CostPositionReason
Possibilus6SummonerTo be frank, I am more concerned of the Explosive Weaponry ruleset in this battle than Aim True. I went for Possibilus because I have a water unit that has Reflection Shield.
The Kraken121stMy toughest tank. I intend to keep it alive as long as possible with my support units at the back.
Tide Biter32ndTide Biter's Reflection Shield will protect all my back units while still being able to do some good melee damage.
River Hellondale73rdMagic attack with Resurrect and Inspire. Will add make my Kraken and Tide Biter much stronger.
Crustacean King34thMy backline healer to heal my Kraken. I will depend on it to keep my Kraken alive.
Deep Lurker65thMy main DPS. Deep Lurker has Opportunity ability and it could be extremely devastating if it hits in the middle of an enemy lineup. This plus the Trample ability given by Possibilus would make Deep Lurker dangerous.
Total Mana:37

Battle Lineup:

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My opponent went with a Life splinter lineup which looks very weak. I was expecting a Water splinter lineup with Kelya instead but from the look of it, it should be an easy victory.

End of Round 1:

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By the end of just the first round, the opponent had lost 4 units. After my Kraken and Tide Biter took out the enemy front 2 units, my Deep Lurker alone took out 2 of the opponent units. This is made easier since with Aim True, my Deep Lurker will hit 100% of the time even when the opponent's Time Mage is faster. So there is no chance of the enemy Time Mage dodging my Deep Lurker there.

End of Round 2:

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A very easy victory here as my Kraken finished off the remaining enemy units with one hit.

KEY STRATEGY
My strategy was to use Kraken's Taunt ability to draw all the enemy attacks while using Tide Biter to block off the Blast damage. Then using a back healer to keep my Kraken alive. I then needed a good DPS and chose Deep Lurker for its high melee damage and Opportunity ability. Initially I wanted to add another healer but went with River Hellondale because of the Inspire ability.

SUMMARY
It wasn't a good battle to showcase how Aim True works but that is the only Aim True battle I had in the matches over the few days. But you can see how a slower unit can be devastating over a faster opposing unit here when it had a 100% chance of hitting.

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To any new players who wish to explore the world of Splinterlands, do feel free to sign up with my REFERRAL LINK 😊.

Also my guild, The Guild of Kingshaven, is looking for new member to join in. As an added incentive, our guild leader will also be assigning Runi to any new member that can actively participate in brawl battles and give donation to our guild buildings. Runi is extremely powerful and is the only unit that has the Rebirth ability.
Our guild link is https://splinterlands.com/?p=guild&id=07ab9325eea386c3570db41f53fd991e78806485&tab=



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