Splinterlands Weekly Challenge Battle! FERAL SPIRIT


Every week there is a Splinterlands challenge to share a battle using a specific card and on this week's post it is the Feral Spirit card. I also encourage Splinterlands players to partake in the challenge because you get to try different strategies and earn some crypto in the process.

Featured Monster: Feral Spirit

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Feral Spirit is a light splinter card. It has the sneak ability from the start and that is the only ability it has. It has low health and low attack but makes up for it through it's fast speed. It cost 3 mana so it doesn't cost much to play on the battle field.

I don't use this card often because I don't own this card and I have other 3 mana sneak monster alternatives. It just doesn't make sense for me to buy one just for the sake of it so I decided to rent it out for 1 day at the price of 0.1 DEC.

Rule set, Battle and Plan

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The rule set this time is up close and personal. This rule set means we are only allowed to use monsters with melee attacks. With 36 mana available, I can use water, life, death or dragon. So this battle will likely be a short and simple slugfest between melee monsters.

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The summoner I choose to use this time is Daria Dragonscale. As this is a melee only match, I think it's one of the best choices I can pick. Every single monster I get will get buffed due to it's ability and I can play my highest level cards. I am also glad I don't have to worry about my opponent using Mylor because Earth can't be picked. I will mix in light as the secondary splinter choice.

My plan would be deal as much damage as I can. My line-up will first start with chain golem up front due to it's ability to tank hits. After that would be a reach monster and the rest of the four monsters would either be opportunity or sneak monsters. One of which will be the feral spirit. I think dragon jumper is also an obvious choice for my back-line damage dealers.

Round 1

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At the first glance of my opponent's lineup, I think this match will rely on how whether or not my monsters can kill off the hydra fast enough. I have two sneaks, two opportunity and the other two will be hitting the hydra. So I am also a bit worried about my damage being a little spread out. Either way, my tank should also live for a while and one of his cards negates my summoner buff.

Round 2

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My Feral Spirit died so fast that I am a little said. Either way, I took out a worthless fodder on my opponent's side and he took out my feral spirit. So I don't think the match has changed too much. I will be able to take out one of his opportunity monsters this round but I think my other sneak monster will die.

Round 3

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My Chain Golem missed the Hydra but my dragon jumper should be able to finish it off next turn. Now, it will rely on who can do more damage but I should do much better in dodging attacks because I have two flying monsters left.

Round 4

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The slugfest continues and we are both left with 3 cards each. I have 9 damage per turn and my opponent has 6. So I think I have a higher chance of winning this match.

Round 5

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Not much to see but me and my opponent trading blows. I do think I have the advantage because dragon jumper is faster than his cards and my opponent will be down to 3 damage per round next turn while I am either at 6 or 9. However, I will speed forward to the end of the match because I don't think there is anything really that interesting left.

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It was just my cave slug that survived because nobody on either side missed their attacks. It could of been dangerous if I did miss a few attacks because all I had left was one card.

Conclusion

I was expecting Feral Spirit to do a better job but it died way too fast for it to deal any damage. My general strategy did work out as my opportunity monsters, tank and reach monster all did great work in this fight. The only downside I see is that I spread out my damage a bit too much. Maybe changing out some sneak monsters so I have all opportunity monsters might of been a better choice.

The debuff from one of my opponent's monsters negated my summoner's buff. Also my opponent had a fairly strong line up as most of his cards had a lot of health. The battle took longer than expected and I was amazed by how well his summoner worked in that fight. The +1 shield and +1 speed helped my opponent finish off my sneak monsters fairly fast.

You can see my entire match here.

What did you think of my match? Was there anything you would of done differently? I think it is quite interesting to see how different players use the same card.



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