Splinterlands Weekly Challenge Battle! HILL GIANT
Every week there is a Splinterlands challenge to share a battle using a specific card and on this week's post it is the Hill Giant card. I also encourage Splinterlands players to partake in the challenge because you get to try different strategies and earn some crypto in the process.
Featured Monster: Hill Giant
Hill Giant is a earth splinter card that costs 3 mana. It starts with no skill and learns the stun ability at level 6. It's a slow and low attack monster but it has a lot of health. If you can get this card to level 6, then the stun ability will be quite useful to lower your enemy's damage output.
I don't use this card very often but I did buy a level 3 gold foil version of this card in my recent card purchase. With this, the card has an attack of 2 and a health of 7. So it looks like a very nice card to use when it's a low mana match.
Rule set, Battle and Plan
The ruleset this time is super sneak and little league. This means that all melee monsters will gain the sneak ability and the little league restricts the cards that I can use to a mana cost of 4 or less.
The summoner I choose to use this time is Wizard of Eastwood. This summoner allows me to play the highest level monsters and it gives the enemy a -2 armor debuff.
|Wizard of Eastwood||3||Summoner||-2 armor|
|Queen Mycelia||4||4th||+2 Armor|
My plan is to have Hill Giant be my front-line tank to soak up damage from magic and ranged monsters. Mycelic Morphoid will give thorns. Queen Mycelia will give me +2 armor and the rest of my lineup is damage dealers.
At the first glance of my opponent's lineup, I think my chances are lower than usual. The front-line monster having a self-heal is bad for me because my line-up is based on sneak monsters and it will depend on how fast I can take out my opponent's backline.
My thorns monster took out a card but my Hill GIant took a decent amount of damage. It's not looking that great for me because of the self-heal monster up top and my opponent's ranged monsters have high health.
My Hill Giant is down but my damage output is all focused on the backline and I am running out of damage output to take out that monster.
I fast-forwarded to Round 5 and I think this is here I will lose the match. The damage output I will be doing will be too spread out and the self-heal monster will just take out my lineup.
Like I thought, I lost due to the self-heal monster as I was focused on a sneak/melee lineup.
The battle this time around did not go as I expected. My Hill Giant did survive quite a bit of damage but it was unable to take down my opponent's self-heal tank. So I ended up losing to a match of endurance during this match.
Wizard of Eastwood was a decent choice as a summoner because it did remove the armor on my opponent's last monster with the shield ability. Otherwise, that repair monster would have made my sneak lineup even more miserable. My opponent focused on a strong front-line and also used high-health ranged monsters so I lost the battle of endurance.
You can see my entire match here.
What did you think of my match? Was there anything you would have done differently? I think it is quite interesting to see how different players use the same card.