# Getting Comfortable in Champion I - Splinter Stats Season 52 Report Card
@khazrakh
I've once again had a pretty good season in Splinterlands with a just in time finish in Champion I. I'm still pretty low on time as my new found enjoyment of going outside (and staying there) is still unbroken even after more than a month. I've nevertheless managed to do my daily quests with only one exception and I'm hopeful that I will be able to keep up that pace for the foreseeable future.
Next month could very well turn out to be the best month for Splinterlands yet. The new rental system is going live next week and I'll do an article about why this is (yet) another game changer for the ecosystem. SPS will also start to get airdropped to us and it seems like I'm going to get quite a good amount of these daily. Even if they just hold their value at the 1.8 cent that they were sold at in the private sale I'd make a decent amount of money every day. Now just imagine what would happen if we do get that Binance listing and things go really wild. SPS could very well peak north of 1$ in the wake of the initial FOMO. Personally, I don't intend to sell any SPS any time soon but at these numbers I'm really not sure what I'd do. But let's not get ahead of ourselves. For now, I'll just enjoy my daily dose of Splinterlands and keep accumulating as many ingame assets as I can.
Match Report
Performance
Stat | # |
---|---|
Champion Rank | 35 |
Rating | 4701 - Champion I |
Rating High | 4701 |
Total Rating Movements (+-) | 7721 |
Ranked Ratio (Win/Loss+Draw) | 1.48 (220/144/5) |
Tournament Ratio (Win/Loss+Draw) | 0.35 (76/216/1) |
Tournament Reward Placements | 2/14 |
Longest Streak | 10 |
Highest Rated Win vs | @shoemanchu (4736) |
As you can see from my final rating, I stopped right away after pushing back into Champion I. As I did last season, I climbed for almost 500 rating on the last day and once I hit Champion I I really didn't feel like doing any more matches. I would have needed 25 more rating points to get into the top 25 (and thus earn 40,000 DEC) which would have very well been possible. Maybe if I manage to push to Champion I a day earlier next time I could aim for that.
Anyway, my Ranked Ratio is a bit worse than the last two seasons as I was stuck with quests I did not like several times and admittedly brute forced my way through several of them. 1.48 is still pretty good and I'm quite happy with the way things are going at the moment. I'm quite confident that I should be able to get back to Champion I every single season as long as I find the time to play during the last few days.
Top 10 Summoner Usage
Summoner | Frequency | Teams Fielded | Win Rate |
---|---|---|---|
Yodin Zaku | 146 | 34.60% | 61.64% |
Scarred Llama Mage | 97 | 22.99% | 57.73% |
Owster Rotwell | 47 | 11.14% | 59.57% |
Lorna Shine | 29 | 6.87% | 58.62% |
Pyre | 28 | 6.64% | 53.57% |
Mylor Crowling | 19 | 4.50% | 73.68% |
Camila Sungazer | 16 | 3.79% | 31.25% |
Zintar Mortalis | 12 | 2.84% | 75.00% |
Daria Dragonscale | 10 | 2.37% | 50.00% |
Selenia Sky | 9 | 2.13% | 55.56% |
I really like that sight - my top 6 champions all have a higher than 50% win rate with Yodin Zaku still (obviously) being used the most but Mylor Crowling being my most successful by far. It's especially cool to see Lorna Shine at 58% as I did struggle with Life quite a bit but I feel like I've gotten better at picking my fights there, going for Life less overall but using it as first priority in certain situations.
My win rate with Mylor Crowling has increased by 5% from an already good 68% and that's also thanks to me using him less often. The more champions I have to my disposal the harder it gets to pick the right one for the right situation but also the more rewarding it gets to actually make the right decision there. Camila Sungazer is my newest acquisition and it shows. As with all new summoners I'm still learning when to use her and my win rate can only go up from that abysmal 31.25%. To be fair though, I've been using her several times when I tried to brute force my daily quest and really should have gone with another, better suited champion.
Top 100 Monster Usage
Monster | Frequency | Teams Fielded | Win Rate |
---|---|---|---|
Spark Pixies | 131 | 31.04% | 58.78% |
Tower Griffin | 101 | 23.93% | 61.39% |
Hydra | 91 | 21.56% | 57.14% |
Furious Chicken | 91 | 21.56% | 58.24% |
Khmer Princess | 70 | 16.59% | 57.14% |
Goblin Fireballer | 67 | 15.88% | 64.18% |
Cornealus | 62 | 14.69% | 45.16% |
Serpentine Spy | 59 | 13.98% | 62.71% |
Wood Nymph | 59 | 13.98% | 54.24% |
Flame Monkey | 58 | 13.74% | 60.34% |
Serpentine Soldier | 55 | 13.03% | 69.09% |
Spirit Miner | 52 | 12.32% | 61.54% |
Imp Bowman | 51 | 12.09% | 56.86% |
Failed Summoner | 47 | 11.14% | 70.21% |
Elven Mystic | 44 | 10.43% | 45.45% |
Mantoid | 41 | 9.72% | 56.10% |
Brownie | 40 | 9.48% | 62.50% |
Magnor | 37 | 8.77% | 54.05% |
Death Elemental | 35 | 8.29% | 51.43% |
Gelatinous Cube | 34 | 8.06% | 52.94% |
Halfling Alchemist | 34 | 8.06% | 52.94% |
Screeching Vulture | 34 | 8.06% | 52.94% |
Shadowy Presence | 32 | 7.58% | 78.13% |
Skeleton Assassin | 32 | 7.58% | 62.50% |
Sand Worm | 30 | 7.11% | 46.67% |
Undead Priest | 30 | 7.11% | 66.67% |
Fire Elemental | 29 | 6.87% | 58.62% |
Cerberus | 28 | 6.64% | 53.57% |
Feral Spirit | 27 | 6.40% | 48.15% |
Lord of Darkness | 26 | 6.16% | 50.00% |
Fire Beetle | 24 | 5.69% | 62.50% |
Darkest Mage | 23 | 5.45% | 69.57% |
Flesh Golem | 23 | 5.45% | 43.48% |
Silvershield Assassin | 22 | 5.21% | 50.00% |
Phantom Soldier | 22 | 5.21% | 45.45% |
Shieldbearer | 22 | 5.21% | 50.00% |
Living Lava | 22 | 5.21% | 90.91% |
Centaur | 21 | 4.98% | 76.19% |
Creeping Ooze | 21 | 4.98% | 57.14% |
Flame Imp | 19 | 4.50% | 63.16% |
Cyclops | 19 | 4.50% | 78.95% |
Cursed Slimeball | 19 | 4.50% | 68.42% |
Orc Sergeant | 18 | 4.27% | 72.22% |
Angel of Light | 17 | 4.03% | 47.06% |
Truthspeaker | 17 | 4.03% | 47.06% |
Mushroom Seer | 17 | 4.03% | 41.18% |
Ettin Spearman | 17 | 4.03% | 70.59% |
Peaceful Giant | 16 | 3.79% | 62.50% |
Dragon Jumper | 15 | 3.55% | 46.67% |
Haunted Spirit | 14 | 3.32% | 64.29% |
Soulstorm | 13 | 3.08% | 61.54% |
Earth Elemental | 13 | 3.08% | 53.85% |
Elemental Phoenix | 12 | 2.84% | 50.00% |
Cocatrice | 12 | 2.84% | 25.00% |
War Chaang | 12 | 2.84% | 91.67% |
Silvershield Bard | 11 | 2.61% | 45.45% |
Haunted Spider | 11 | 2.61% | 63.64% |
Evangelist | 11 | 2.61% | 63.64% |
Undead Badger | 10 | 2.37% | 70.00% |
Twisted Jester | 10 | 2.37% | 70.00% |
Goblin Shaman | 9 | 2.13% | 77.78% |
High Priest Darius | 9 | 2.13% | 22.22% |
Giant Roc | 8 | 1.90% | 75.00% |
Armorsmith | 8 | 1.90% | 25.00% |
Kobold Miner | 8 | 1.90% | 25.00% |
Goblin Sorcerer | 7 | 1.66% | 42.86% |
Enchanted Defender | 7 | 1.66% | 71.43% |
Nectar Queen | 7 | 1.66% | 57.14% |
Crystal Jaguar | 7 | 1.66% | 28.57% |
Exploding Dwarf | 6 | 1.42% | 66.67% |
Divine Healer | 6 | 1.42% | 33.33% |
Maggots | 6 | 1.42% | 50.00% |
Chain Golem | 6 | 1.42% | 66.67% |
Lord Arianthus | 6 | 1.42% | 50.00% |
Lone Boatman | 6 | 1.42% | 66.67% |
Diamond Dragon | 5 | 1.18% | 40.00% |
The Vigilator | 5 | 1.18% | 60.00% |
Peacebringer | 5 | 1.18% | 40.00% |
Lensmaster | 5 | 1.18% | 60.00% |
Horny Toad | 4 | 0.95% | 25.00% |
Cave Slug | 4 | 0.95% | 75.00% |
Ant Miners | 4 | 0.95% | 75.00% |
Undead Archer | 4 | 0.95% | 50.00% |
Spirit Druid Grog | 4 | 0.95% | 50.00% |
Pyromancer | 4 | 0.95% | 100.00% |
Warrior of Peace | 3 | 0.71% | 66.67% |
Flamesmith | 3 | 0.71% | 33.33% |
Robo-Dragon Knight | 3 | 0.71% | 33.33% |
Baby Unicorn | 3 | 0.71% | 66.67% |
Animated Corpse | 3 | 0.71% | 33.33% |
Kron the Undying | 3 | 0.71% | 33.33% |
Unicorn Mustang | 3 | 0.71% | 33.33% |
Goblin Chariot | 3 | 0.71% | 100.00% |
Dark Enchantress | 3 | 0.71% | 66.67% |
Battering Ram | 2 | 0.47% | 100.00% |
Octopider | 2 | 0.47% | 100.00% |
Theorosa Nightshade | 2 | 0.47% | 100.00% |
Child of the Forest | 2 | 0.47% | 50.00% |
Silvershield Sheriff | 2 | 0.47% | 0.00% |
Goblin Thief | 2 | 0.47% | 100.00% |
The furious chicken has lost two slots and is now only my 4th most used monster. Spark Pixies and 31.04% is just crazy if you consider that I've only fielded fire summoners 40% of my matches. The card is almost an auto include for any given line up by now. Other than that, no real surprises on that list, Tower Griffin and Hydra are just all around awesome cards and deserve to be where they are.
Win Rate by Ruleset
Ruleset | Frequency | Win Rate |
---|---|---|
Earthquake | 48 | 47.92% |
Noxious Fumes | 47 | 55.32% |
Close Range | 42 | 57.14% |
Stampede | 39 | 43.59% |
Reverse Speed | 38 | 63.16% |
Heavy Hitters | 38 | 44.74% |
Healed Out | 36 | 44.44% |
Spreading Fury | 36 | 38.89% |
Equalizer | 34 | 55.88% |
Fog of War | 33 | 54.55% |
Holy Protection | 29 | 48.28% |
Broken Arrows | 27 | 48.15% |
Armored Up | 27 | 55.56% |
Even Stevens | 27 | 51.85% |
Equal Opportunity | 27 | 59.26% |
Taking Sides | 26 | 53.85% |
Back to Basics | 26 | 53.85% |
Explosive Weaponry | 25 | 64.00% |
Super Sneak | 24 | 37.50% |
Rise of the Commons | 22 | 40.91% |
Little League | 22 | 45.45% |
Weak Magic | 22 | 54.55% |
Odd Ones Out | 21 | 47.62% |
Lost Legendaries | 21 | 47.62% |
Unprotected | 20 | 65.00% |
Target Practice | 20 | 60.00% |
Silenced Summoners | 20 | 50.00% |
Keep Your Distance | 19 | 47.37% |
Lost Magic | 18 | 61.11% |
Up Close & Personal | 15 | 66.67% |
Melee Mayhem | 13 | 38.46% |
Aim True | 12 | 41.67% |
Standard | 6 | 0.00% |
No real standouts for the rulesets either, well other than that I obviously suck really hard at Standard. A solid 0% win rate right there... Jokes aside, there are some rulesets that I should take a look at like Heavy Hitters or Spreading Fury. I'll focus on these rulesets and try to come up with better strategies next season. To tell the truth, though, while I was brute forcing my quest I might have ignored the rulesets a bit more than I'm willing to admit so it's an obvious result to see the more strategy heavy rulesets be a bit worse than they have been.
Tournaments Report
Prizes
Tournament | League | Editions | Placement/#entrants | Ratio (Win/Loss+Draw) | Prize |
---|---|---|---|---|---|
DIAMONDS TO THE VICTOR | Diamond | Open | 31/113 | 1.10 (11/10/0) | 1900 DEC |
ALL THE POINTY THINGS | Gold | Open | 27/208 | 2.67 (16/6/0) | 1200 DEC |
Summary
Reward | Count | Quantity |
---|---|---|
DEC | 2 | 3100 |
Ya we don't talk about tournaments here. I'm not back in the rhythm there and who knows how long it will take me to change that... Some day I'll be back in force there as well...
Rewards Report
Standard Foil Cards
Rarity | Quantiy | 🔥DEC🔥 |
---|---|---|
Common | 94 | 940 |
Rare | 21 | 840 |
Epic | 3 | 600 |
Legendary | 0 | 0 |
Total Standard | 118 | 2380 |
Gold Foil Cards
Rarity | Quantiy | 🔥DEC🔥 |
---|---|---|
Common | 2 | 1000 |
Rare | 0 | 0 |
Epic | 0 | 0 |
Legendary | 0 | 0 |
Total Gold | 2 | 1000 |
Loot Chests
Reward Chests | Dailies | Season | Total | 💲DEC💲 |
---|---|---|---|---|
Legendary Potions | 31 | 28 | 59 | 2360 |
Alchemy Potions | 29 | 24 | 53 | 2650 |
DEC | 3185 | 6218 | - | 9403 |
UNTAMED Packs | 0 | 0 | 0 | 0 |
Cards (Total) | 73 | 47 | 120 | 3380 |
Captured DEC (Ranked Rewards)
Ranked Play Wins | DEC Earned |
---|---|
220 | 15397 |
Total Ranked Play Rewards
Total Ranked Play Earnings |
---|
33190 DEC |
33190 DEC is pretty bad for me as I already had 40k+ several times but it's close to what I had last season so all is good. Rewards are still really nice for day-to-day play and with the value of everything going up things are only getting better.
And that's all from me for today. Not making any promises but I do plan to get back into regular blogging this weekend. Let's see how things go, I'm eager to resume blogging, though, and I already have several topics planned. Anyway, thank you all for reading and see you next time!
Posted using SplinterStats Season Report Card.
This once a season tool for Splinterlands players provides a template to reflect on and share their performance, card usage statistics and rewards summary for the season. More features will be released in the future.
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Those are some very nice rewards for the season.
As for spark pixies, maybe because mine is low level and my summoners aren't high enough level to use it at a higher level either.
Posted Using LeoFinance Beta
They really have a lot going for themselves on higher levels. Very high speed, fly, and dodge make them almost impossible to hit for many monsters. At the same time they have the super powerful stun ability and deal 3 ranged damage at 4 mana :-)
Posted Using LeoFinance Beta
Yea I should of maxed it before untamed went out of print. So I guess I will just wait for the new cards.
Posted Using LeoFinance Beta
From 1.8 cent to $1.. Not sure , I guess I will also sold.
Since suppy is in billion we might get some nice amount of tokens.
Posted Using LeoFinance Beta
We certainly will. $1 might sound out of reach but if you look at what happened when Alien World's TLM was listed on Binance, I'd say it's perfectly possible. People are crazy over there ;-)
Posted Using LeoFinance Beta