Fighting to the Death with the Shadow Snitch!

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This time it's Chaos Legion's turn! and one of the cards that I pointed out to level them up because of how good it seems to me, Death seemed to be an element that was going to remain occasional due to Thaddius Brood's magic debuff but it turned out not, it is very versatile and that is undoubtedly due , to cards like this Challenge, so let's not wait any longer, let's go with the post.

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SHADOW SNITCH.

  • Death Element Card, of Chaos Legion Edition.

  • Its mana cost is 4 points.

  • Common Rarity.

  • Melee attack.

  • Abilities: Reach at level 1, Affliction at level 6, Dodge at level 10.

  • 1 point of melee attack, 1 point of speed and 5 points of life at level 1.

  • And it's Lore:

Shadow Snitches are created by the conjurers of the Chaos Legion. Weaving Death magic, they breathe life into beings made completely of darkness. The purpose of the Shadow Snitches is to be deployed into lands prior to the Chaos Legion's invasion. Moving from shadow to shadow, they are listeners and watchers, feeding information back to the Chaos Legion. But once the invasion is complete, the Shadow Snitches still serve a purpose. They can locate and follow high-value targets, reporting back on movements to Chaos Legion leadership. If needed, Shadow Snitches can also capture prisoners and bring them back for interrogation.


This card is a support for the tank, it is made to be played in second position from where it can attack without fear of receiving damage, at level 1 it is not particularly special but from level 6 (Gold Rank) its usefulness is already incredible with that ability and not to mention the maximum level, where it already becomes a very versatile card. Currently its price is very, very affordable, for less than $20 you can max out the regular version and for less than $50, the gold version.

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How to combine it with specific Rulesets:

  • Little League.

It has 5 life points, that's a lot for the cards seen in this ruleset. Also, with his abilities, he can deal damage every turn from the second position and when he reaches the first space, he has his Dodge ability ready.


  • Reverse Speed

It combines perfect here because it has only 1 speed point at level 1, that will make it one of the fastest in the game, and as it levels up this statistic does not change much so it will continue to be dangerous and if you add the Dodge to that, I'm sure it will make many misses.


  • Equalizer

When there are low mana battles with Equalizer, this card can serve as an anchor to turn a weak card into a mini tank that supports it in second position.


  • Up, Close and Personal

Here it works well because it can attack the enemy tank from the second line, and that extra damage can make a difference in a game with this ruleset.

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Sharing My Battles!

This battle explains quite well how the Shadow Snitch works.

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With that ruleset I anticipated that my opponent would irial with full Melee, but I used Thaddius + Disintegrator because that way I lowered his Melee attack, Magic attack (the only 2 available in this battle because Ranged was forbidden) and also his life. Also he made a mistake when sending the Boogeyman because he put almost all my cards with 1 speed, something deadly in this ruleset. Those two extra points of damage that the Shadow did seem few but they were vital for the Golem to defeat the Rex, which he couldn't do because he put the Windeku in second position.

Therein lies the usefulness of this Shadow Snitch! doing damage every turn while it is safely behind the tank, giving it a hand in its work.

Click this to watch the Battle!

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Click the image  you wanna play Splinterlands!

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