Trying To Build A Splinterlands Battle Recommendation Engine
A project that I've had in my head for the longest time is to build a personalized recommendation engine based on the cards that a player has. Now that I have a little free time for a couple of days, I thought I would just start.
The idea i had was to extract the ruleset and lineup of my wins using the Splinterlands API.
from bs4 import BeautifulSoup
import requests
import json
url = "https://api.splinterlands.io/battle/history?player=numpypython"
req = requests.get(url)
y = req.json()
js = json.dumps(y, indent=4, separators=(',', ': '))
with open('test.json', 'w+') as f:
f.write(js)
So, i thought with the json output being a dictionary, it would be easy to parse through and extract the lineups.
Unfortunately, the portion with the battle lineup is a bit of a word salad. Also, the API returns the NFT id of the card that was played and not the name of the summoner or monster.
Here's a screenshot:
I am starting to think that perhaps using puppeteer or selenium and extracting the information from the tree structure of the battle-log page might be easier. I'll still explore the first option for another day before possibly switching strategy.
If you have any idea or suggestions, they are most welcome.
I'm not a coder, but it sounds like a great project.
Thank you. I hope i see it to fruition and don't give up along the way.