Charge-Eliminate-Repeat | Splinterlands Socmed Challenge ft Ifrit Rising !
~Lore of The Ifrit Rising~
Before we start taking about the battle, let's talk about the monster first. For those who loves a story, i bring you the lore of the Ifrit Rising
Ifrit Rising considers himself a demi-god. Huge in size and powerful in fire magic, he travels through underground rivers of magma and emerges from within volcanoes around the lands. In his display of strength and ferocity, anyone near him when he emerges either runs in fright, becomes his meal, or worships him as a god. And he is just fine with any of those options.
For Ifrit Rising knows he is superior to all other beings. He is able to harness fire magic to his command, and is just as deadly in melee as he is at range. He is currently resting deep underneath the Mountain of Ash on Praetoria.
And word has reached his ears that the Chaos Legion intends to enter through his domain and conquer the Splinterlands. Ifrit Rising sees this as another opportunity to have more mortals worship him, and claim more dominion for himself. So he is happy to help the Chaos Legion in any of their endeavors..
Source: Splinterlands.com Lore
General Information About Ifrit Rising
Ifrit Rising is a legendary fire monster that came on the Chaos Legion Edition. He becomes noticable due to his ability which is new on that time, a recharge ability, which allow him to deal x3 damage with an attack each 2 turn. He cost 8 mana which is pretty high and suitable for medium low mana cap. Starting with 2 magic damage, this monster could land 6 magic damage each turn without buff or debuff. His magic damage is become 3 at 2nd level until maxed level, so on 2nd level, he already had 9 damage spam each 2 turn without buff or debuff. Enough to kill most monster with medium low mana cost, because magic damage could hit through armor directly. He got 3 speed and 7 health at the 1st level that stand him with strong enough stats to stand some sneak monster which cause him suitable to stand on the back. His survival ability is even better at maxed level with the forcefield skills that could nerve any damage with 5 or more damage into just 1 ! Hello sandworms ! There is speed change at any level, and just 1 health different at level 3 (not an upgrade with full benefit).
Formation
Battle Link: https://splinterlands.com/?p=battle&id=sl_cc2ef0829663ecc29564b9e994f8266a
My Lineup's Explanation :
Before we discuss about the formation, here is the rules for this match
Silenced Summoner : Summoners do not give any stat buffs or debuffs or grant/use any abilities. BUT they are still giving impact with their level that limit the monster level.
Fire and Regret : All monster have return fire ability. Time for melee and magic!
46 mana cap: High mana cap, suitable with the ifrit rising. Let's bring him on !
Splinter available : Only Fire and Water splinters are available.
Position | Card | Ability | Strategy |
---|---|---|---|
Summoner | ![]() | Piercing Damage | Giving no buff since he got silenced. Got disadvantage since i've got no lv 4 rare summoner while facing enemies with lv 4 rare summoner. |
Tanker | ![]() | Piercing | Got high damage and armor, suitable for giving damage to enemies and stand against physical monster (i expect enemies using reach monster because range monster get disadvantage |
2nd Monster | ![]() | Reach | Help giving damage from second position with it's reach ability |
3rd Monster | ![]() | Reach | Another monster with reach ability. Prepared the death for the tank, i try to cover with another reach ability to give another melee damage to front enemy. |
4th Monster | ![]() | Demoralize | With range monster having disadvantage, i expect enemies using magic or melee, and his demoralize skill is very important to nerf enemies melee attack by 1. |
5th Monster | ![]() | Recharge | My main monster today, the only magic monster i've got. Ready to give high burst damage. |
6th Monster | ![]() | Shield | The only range monster i've used on this battle. With shield skill, he could nerve any physical damage (include the return fire) by half. Put him on last position to stand against sneak monster, because there is no range monster, melee with sneak is having high chance to play. |
I would also talk a little about my enemies lane up, but won't too detailed as my lane up, just a my point of view in general about his lane up.
Does My Strategy is Worked ? :
The battle scene are also shown on gif below:
Coming on 4th round, the ifrit rising is back with the magic burst that eliminating the disintegrator and hopes for changes. Unfortunately, my giant roc is got eliminated as well. But what comes next is giving a positivity since the one that comes front is molten golem that having twelve health point.
On 5th round, my enemies got 1 monster eliminated followed by 2 monster on 6th round while my teams are stand still with 2 monster. Till the end of the round, molten golem are able to survive with his high health point and with help of ifrit rising, the last monster is eliminated with just a single burst damage. Sweet victory !
Discuss About Ifrit Rising :
Conclussion
Final Words
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Thanks for sharing! - @alokkumar121

Ifrit is a powerful monster in fire element.
agreed, but he is tricky as well :)
Thanks for the curation sir :))