Splinterlands Challenge of the Week: Flying Squid

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(Edited)

This week's Splinterlands Challenge of the Week was to showcase the Flying Squid from the water splinter...

This is a useful, if mana expensive, card at level one - with high health, and both reasonable damage and speed, and the reach ability means it can focus on your opponent's tank.

The battle below features a Level 1 Squid holding his own in a decent victory.

The Rule Set and Line Up

  • Mana cap 26
  • Standard Rules apply (Bronze League!)

Screenshot 2022-07-16 at 10.19.29.png

Summoner - Keyla

  1. SpineBack Turtle
  2. Flying Squid
  3. Scavo Hireling
  4. DeepLurker
  5. Albatross Filler
  6. Scorch Fiend Filler

Did my strategy work?

Beautifully, to see it in action click here!

  • Round 1 - My DeepLurker takes out my opponent's Chaos Agent, I suffer no losses.
  • Round 2 - DeepLurker takes out his Serpentine Spy, that's gotta hurt, I lose my Fiend, not so painful!
  • Round 3 - DeepLurker (again) takes out his Xenith Archer, I suffer no losses!
  • Round 4 - I lose my Albatross while grinding down my opponent's two remaining cards.
  • Round 5 - I take out his Living Lava thanks to combined attacks from the DeepLurker and Flying Squid.
  • Round 6 - It's all over, the Tendyll Striker Falls!

How important was The Flying Squid?

Unfortunately he was pretty invisible for most of the battle, only really doing 1 meaningful attack towards the end.

It was really the DeepLurker that stood out.

Final Thoughts: Flying Squid - worth buying?

Personally I wouldn't prioritise this card - for 7 mana it's quite expensive to play and there are better 7 mana cards out there - Captain's Ghost springs to mind, as does Ruler of the Seas - or Sea Genie, basically something with Magic...

And in terms of Chaos Cards, DeepLurker is far more useful for less Mana!

If you don't yet play Splinterlands, why not give it a go?

Anyone using my referral link will receive a free rare card!



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7 comments
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I use that one a fair bit for his reach strikes. Can play an important part if I can afford him. For a while I was renting out my old cards and using the newer ones so he got used more then.

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I just think he's a bit too heavy on the Mana for what you get, give me DeepLurker any day!

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Final Thoughts: Sand Worm - worth buying?

Oops (above), the BOTS use it a lot. It can't be that bad.

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