Quix the Dragon Master - Splinterlands

DRAGON vs WATER

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Rule Set

Splinters Allowed: Water, Life, Death, & DragonSplinters Not Allowed: Fire & Earth
Heavy Hitters - All monsters have the Knock Out abilityOdd Ones Out - Only monsters with odd mana allowed

Teams

My Team (Splinter - Name - Type - Abilities)Opponent's Team (Splinter - Name - Type - Abilities)
Dragon - Quix the Devious - Summoner - Minus 1 Enemy Range & SpeedWater - Kelya Frendul - Summoner - Plus 1 Ally Armor & Speed
Dragon - Desert Dragon - Melee - Trample (*1)Water - Serpent of Eld - Melee - Dodge (*2)
Life - Adelade Brightwing - Magic - Flying (3) & Rebuild (4)Water - Flying Squid - Reach (*5)
Life - Divine Healer - Support - Tank Heal (*6)Water - Merdaali Guardian - Support - Tank Heal

(1) Trample - Attack again after killing an enemy monster
(
2) Dodge - Increased chance to evade melee & range attacks
(3) Flying - Increased chance to evade melee & range attacks
(
4) Rebuild - Heals the armor of the monster whose armor has been damaged
(5) Reach - This monster can attack from 2nd position
(
6) Tank Heal - Heals the monster in 1st position

Screen Shot 2021-12-13 at 3.33.35 PM.png Round 2: No monsters defeated.

Screen Shot 2021-12-13 at 3.33.46 PM.png Round 3: Serpent of Eld defeated.

Screen Shot 2021-12-13 at 3.33.54 PM.png Round 4: No monsters defeated.

Screen Shot 2021-12-13 at 3.34.25 PM.png Round 5: No monsters defeated.

Screen Shot 2021-12-13 at 3.34.37 PM.png Round 6: Flying Squid & Merdaali Guardian defeated.

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Flying squid

Image Sources: Splinterlands website, GIPHY website, and thanks to @saviib for the awesome @shortshots logo below.

short shots logo.jpg
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(@shortsegments, @saviib, and I started a guild -- The Black Bulls! Check us out on Splinterlands!)
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