Best plan for 29 mana cap

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At the end of the season I only won one card. I didn't realize at the time what the importance of that super card was and what it could do in opponents.

Blog content

If you are playing a splinterlands and a moucher in plans and always loves to put and explore the best plan this article completely you and you can take advantage of it so much.

Many attempts

After I won this "LAVA LAUNCHER" card, I tried to use it in a lot of battles without knowing anything about it but I kept trying with plans.
After trying a lot of plans in the exercises, I found a plan that I think is very difficult to stop or overcome, I tried this plan in several battles and here I will explain about each monster I used in this plan and why I used it.

After many failed attempts, I succeeded in a plan that required me 29 mana caps, of course this plan can not always be used, but you can learn the basic idea of ​​this plan and apply it in battles that need less or more mana caps.

Here in this blog, I will discuss why you chose each of the monsters and what you can put into it if your mana cap is lower and what is the plan that can defeat this plan.

I feel like you're excited now to know what the plan is, let's go.

In the beginning always for me speed is much better than strength so you should always be faster than your opponent in hitting and that will give you additional advantages in the battle because it is possible to get rid of one or two opponent monsters quickly.
So I used a Summoner "PYRE" whose Speed ​​feature, it gives an extra speed of 1 to all monsters in the team, I always prefer to use it when I'm playing on the fire team.

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In the first place I used this legend "LIVING LAVA" this is how I like to call him because he is a really super monster and I use it in most of the battles I play in the fire team and it requires at least 15 or 16 mana caps, This monster has a good heart and it is 6 and armor is 2 and also has a very strong hit of 3 but what bothers me the most about it is that it is very slow and its speed is 1 and by using this summoner it will become a speed of 2 however it is still slow, He has a feature that I like very much, which is "shield" which it reduce damage from Melee and Ranged attacks.
It is really great monster❤

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In second place use "GOBLIN SHAMANI" He's a monster I like a lot. He has good blood and is 4 plus he only takes 3 mana caps. I just feel like I can't do without him in my fire team battles. He has a very cool feature which is to reduce the heart of all opponent's monsters by 1, and because of this feature, I love it so much and put it in second place to serve as a protection for what comes after.

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In third place I put this monster "SERPENTINT SPY" because it has a lot of advantages for me , And it might be one of the best monsters that needs any 3 mana caps only in the fire team, it has a good hit of 2 but his heart is very weak and that's the only thing bad about him but his speed is great and it's 3 and by using the summoner it will be 4 and that's really awesome so it's almost certain that he will be able to kill one of his opponents with his first hit and Because I used the monster before him that would help him a lot.
Although he is really cool but this monster will die from its first hit if the opponent plays with a summoner with the feature of thorns, that makes me dispense with him if I expected it from the opponent's battle record.

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In the fourth place I put my super card that I won, which we recommend to rent directly and use it in your next battles using the fiery team.
This monster is "LAVA LAUNCHER"
This monster is really super, it has a great armor and it's 6 and its heart is 5 and its hit is 3 which is great in addition to that its speed is good and it's 3 and with the summoner it will be 4 and that's exactly what I want which is the speed of all my monsters , it has a feature that I like very much, which is "close range" , To be honest with you, I did not know this feature before this beast and also I think that beginners do not know this feature either, but it is very useful here.
This monster is a defender but because of this amazing feature he can also hit when he becomes an attacker and because of his strong armor, strong heart and speed, he becomes a super monster but there is one bad thing about it and that is that it needs 9 mana caps and it can't be used in small battles.

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In fifth place I also put one of the new monsters in this game, which is "FIRD DEMON" this defender is most likely to be essential in all battles in which the fiery team is used because it has many advantages, the first of which is that it only needs 4 mana caps, and also that its hit is 2 and this is very good, its heart is 5 and its speed is 3 and with the summoner it will become 4 and this What I want, these are great features for a defender who only needs 4 mana caps, it's amazing.
In my opinion, there are no flaws in this monster and that you can use it in any battle, whether small or big.

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In sixth and last place I put this monster "FURIOUS CHICKEN" It doesn't need any mana caps and this useful thing about it, I put it here in the last position to protect the last monster from the rear striker.
You can put this chicken in any position you want and according to the plan you play in, but here I preferred to put it in the last position for this reason, you tried to put it to be a protection for one of your monsters and you can use it in all your battles in any team you play in.

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During the battle

I will put here a link for you to watch the battle and how it went, and a screenshot to see the two teams, then let's talk a little bit how the battle took place.
https://splinterlands.com/?p=battle&id=sl_fe1f6676faf2dfb3f38a64ac911eb040

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Things went exactly as I wanted and relying on speed was perfect here because I was able to take out his first attacker before he even hits because most of my three monsters have 4 speeds and that was super, So after that, the opponent's monsters started to die one by one without any of my monsters dying except for the second monster, this plan was very perfect here.
I think using this summoner which gives extra speed to all monsters was a great thing so I prefer speed over strength.

Advantages and disadvantages of this plan

The features of this plan are very difficult to defeat them in 29 MANA CAI or any close number of this to change the extension in this plan, this plan tried a lot of teams and in all the battles won out with the exception of the water team.
This plan has two disadvantages, the first is that you can only play with a small number of mana caps by changing some monsters, and the second is that it will be defeated if your opponent is playing using the water team based on mages, then you will definitely be defeated then, Only in this case will you be defeated.

Closing words

This plan costs almost nothing but some very cheap rent, plus it is very powerful. You can use it in all battles that require between 25 and 30 mana caps with a small change, unless you expect that your opponent will depend on the mages of the water team then you can not use it.
When you use this plan in battles that don't require much mana cap, you can rely on this monster "CERBERUS" it has a very cool feature which is "heal" This feature is very much and in the battles in the small battles always.
In the end, I hope you try this plan and give me your opinion about it in the comments, or if you have any modifications to it, I hope you write to me what you think.
And do not forget to support me if you like this blog, I am grateful to all of you my friends, you are the reason I am here❤



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