Share Your Battle: Dragons

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Dragons.

Hi fellow Splinterland players.

After missing last weeks challenge, i hope i am still in time for this weeks challenge, the almighty DRAGON!

Normally i don't play a lot with the Dragon Summoner - Drake of Arnak, but in a few occasions i think it is a pretty good summoner. This time i will analyse a few games a played so here we go.

First up, the Dragon summoner:

Drake of Arnak


As you can see, the dragon summoner adds +1 shield to all of the monster deployed on the battlefield, and this comes in handy sometimes, as you will see in my battles.

Battle 1

Rules : default
Mana cap: 13
Splinter: Death
The setup

PositionMonster
First lineHaunted Spirit
Second lineTwisted Jester

Opponent
Splinter: Water

PositionMonster
First lineAlbatross
Second lineEnchanted Pixie
Third lineIce Pixie
Fourth lineElven Mystic

Low mana cap games like this, a 12 or 13 mana cap, are nice games to play this very nice Duo of Death. The Haunted spirit has the heal ability, which makes it a very nice tank. And the Twisted Jester has the snipe ability. Togehter these two use up 12 mana with a non dragon common summoner, and because this was a 13 mana game, here we can benefit from the Drake of Arnak's 4 mana usage and get some additional shielding.
Link to the Battle

battle_1

As you can see, our opponent used one of my favorite summoners, Arlic Stormbringer and the water splinter. Most of the players that use the water splinter, add as much magic monsters as possible, which get +1 magic. Lucky for me, my twisted jester took out the Enchanted pixie first. Therefor only 4 damage could be done to my tank. After a take down of the ice pixie in round 2, the elven mystic could not kill my haunted spirit anymore, resulting in a win for me.

Battle 2

Rules : default
Mana cap: 13
Splinter: Fire
The setup

PositionMonster
First lineCeberus
Second lineKobold Miner
Third lineSerpentine Spy
Fourth lineFurious Chicken

Opponent
Splinter: Life

PositionMonster
First lineDivine Healer
Second lineFeral Spirit
Third linePeacebringer


Battle 2

Link to battle 2
In this battle the +1 shield did its job very well. Because of the furious chicken as the closer (never leave home without the chicken) with a shield, the Feral spirit of my opponent needs the hit it 2 times. Because of my setup with the dragon summoner, my serpentine spy survived in the first round. After killing the healer in the second round, the feral spirit could only take out the chicken, leaving him with only the spirit and peacebringer. In the third round i could take out his spirit, leaving the peacebringer helpless in first position, resulting in win.

Conclusion

During my playtime in Bronze and Silver leagues, not many opportunities come by to put the dragon summoner into play. So only for this low cap mana games and my playing style this splinter will be played by me.

I hope you enjoyed the read!



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