🔥 Splinterlands Social Media Challenge: Surviving the Dragon Breath! 🔥

This week’s battle features one of my favorite chaotic rulesets — Dragon Breath, where no monster is safe and magic damage erupts everywhere. With a massive 54 Mana Cap and both sides using Level 1 monsters, this fight quickly turned into a test of endurance, positioning, and picking the right mix of Dragon and Neutral units.
Below is a look at both lineups and how the match unfolded! Starting from the battle ruleset!!!
⚔️ Ruleset Summary

#Dragon-Breath - All monsters gain the Dragon Breath ability dealing -2 damage to all enemies at the end of each round that were hit by a magic or range attack.
Units hit directly by magic or ranged attack receive the burning effect (at the beginning of each round, burning has a 33% chance to spread to adjacent units, the all burning units lose 2 health after which burning effect is cleansed. This ruleset no doubt favors high health tanks, monsters with healing abilities, cleansing ability, void or magic resist units and monsters with steady DPS. With both teams using the same summoner Thalgrimore, getting a defensive edge became even more important.
Opponent’s Lineup (Level 1 Monsters)
Summoner: Thalgrimore
- Nim Guard Captain – frontline tank
- New Beluroc Aegis – secondary tank / armor unit
- Spellmonger – magic damage
- Sorrow Harvester – ranged finisher
- Vengeful Monk – support melee
- Black Widow – poison + ranged pressure
My Winning Lineup (Level 1 Monsters)
Summoner: Thalgrimore
Monsters according to position
- Nim Guard Captain – main tank
- Great Bear Druid – the game changer
- Spellmonger – thorns damager
- Sorrow Harvester – strong magic backline
- Vengeful Monk – backline pressure
- Black Widow – strong range finisher
Round-by-Round Breakdown

#Round-1 was the opening of both Nim Guard Captains clashing heavily on the frontline. My Druid and Spellmonger adding the steady pressure, while my opponent’s Beluroc Aegis absorbs extra hits with its armor. Before the Dragon Breath pulse hits at the end of the round, any monster hit by magic or range monsters was already causing the damage. Both lineups survived comfortably except my opponents Beluroc Aegis, Vengeful Monk and my Nim Guard Captain. My Great Bear Druid’s higher health point gave me a slight advantage already when he took the frontline after the fall of Nim Guard.

In #Round-2, My opponents Nim Guard Captain lands a solid opening hit on Druid but he quickly retaliated with a magic attack activating the Dragon Breath already. Sorrow Harvester focus-fire into the opponent’s frontline, slowly chipping it down. My opponent’s Spellmonger also strikes hard when Venguful stroke. But the damage was less impactful on my formation. The second Dragon Breath pulse hits and both teams lost all key players with everyone crumbling.

#Round-3 was the game changing round. After the demise of all key players in both sides. The backliners of equality in everything stepped up. It was now a square of between Spellmoner, Harvester and Black widow. It was a quick execution on my Spellmonger. Then Harvester immediately turned the tide and cleared my opponent’s team afterwards. From there, their formation collapsed. Flawless victory it was!!! Although it was such a close one, I managed to Survive the Dragon Breath! 🔥

Why My Lineup Worked
Great Bear Druid Was the Difference-Maker, this was the key to victory. While my opponent used New Beluroc Aegis in the second position, I chose Great Bear Druid, whose bulk and consistency made it withstand the Dragon Breath pulses longer and protect the backline much more effectively. My lineup won because the Great Bear Druid provided superior survivability, keeping my formation alive longer under Dragon Breath and allowing my backline to out damage and outlast the opponent. Here is a link to the battle It was an epic one. Do well to check it out. Haven’t joined Splinterlands yet, use this link to get on board!!!!!!
See ya’ll in the arena!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Thanks for sharing! - @libertycrypto27
