The madness of abilities

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Created by @Yonilkar

Hello to all the players who attentively permeate the blockchain of battles, all those who day after day play without ceasing to achieve the goal of the daily quest.

This day I decide to tell you a curiosity that came to my mind because it is not very common Jack in the league in which I am to see these abilities arise and also show the cards that have it and how limited they are despite being a general ability of the game because they involve a myriad of settings environment as this battle or the level of cards that possess the monsters or you could also say the summoners in such a case.

Today I come to show you how in battle we can win at least one point or even lose it, either the way in which our team is organized, but also row prepared and ready to face the enemy.

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For me this is one of the most interesting and rare abilities of the game, besides that from this list is also provided the legendary summoner of the earth element of the untamed edition, because it brings a lot of power to the group of monsters of this element.

This ability consists in giving power to the monster that is in the last position, but the most interesting thing is the variety of cards that currently exist for the use of this ability.

One of the monsters that represents it the most is Kron The Undying, since this mixture of abilities makes it very difficult to defeat in battle.

Something that we must take into account and that is very important is the elements to which these monsters are used, understanding that since it is such an exclusive ability not all monsters are able to develop it.

So far only a summoner and an earth monster are the only cards that use it, but for each element there is only one monster with this ability.

Analyzing stability is to understand that it should be used strategically, since the monsters that are last will be able to use it, in my opinion they should be placed in the last position or in one where it can be assured that they stay alive and can be used with it.

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One of the newest abilities, as it brings endless probabilities for game strategies.

By granting that point in all the stats of the monster that uses it, it greatly amplifies the possibility of winning the battle, as it is a sign of the great advantage it shows.

Something very interesting that we must take into account is that this ability is only available in the Bralws monsters but at the same time we can understand that it will be used in common attacks, since currently in the last airdrop this legendary card was revealed with this incredible ability.

This ability has a probability of being functional or not, since it is necessary to defeat an enemy by the attack of this one to ensure or not that this increase of score in all the stats of the monster that has it can be executed.

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I would call this one a support ability because it is used in conjunction with monsters that need to have those abilities that are activated when they receive an attack depending on the type of attacker and when they receive it, it is activated.

As these monsters are support monsters, their Mana level is lower compared to other monsters, plus they also have other abilities that can also be of support for themselves or for the team they belong to.

Currently these are the only cards that have this ability and undoubtedly for me the legendary monster Queen Mycelia brings a great arsenal of support for the team because it has a mixture of skills to reduce and expand defense against and for in addition to being supportive of healing in second position also note that there are monsters like River Nymph which increases the speed of the team in addition to clean any evil that any monster has, Other monsters are more of destruction such is the case of Wierding Warrior which is perfect for death monsters and there is also one for life monsters which ironically has the ability to make enemies not heal.

It's actually quite interesting to me that the monsters are able to expand that makes you think of a better strategy when choosing which monsters have the abilities passive attack where these help to enhance the, in my arsenal I have Venari Heatsmith a monster that does not attack but if you can expand the power of his companions on the battlefield.

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The battle ability demonstrates endless probabilities, this is one that should be used and tested much more effectively if the monsters are of a considerable level for the use of it.

The interesting thing about this is that its passive use can also be increased by other abilities possessed by the monsters; an example of this is the ability to fly and dodge, as these increase the probability that a monster loses the attack and is returned with Backfire and thus reduce a point to the enemy without doing anything, because unlike abilities such as return fire, magic reflect and thorns, it returns any type of attack, whatever it may be.

Among the monsters there is a great point that although they do not have a support ability, they are quite agile because they have a high attack speed or a high attack power.

Some of these monsters are not attack monsters but they can be remarkable because there is a great chance that the enemy monster can not attack them and they can return the attack without them attacking.

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