Splinterlands - Strength = Weakness?

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Hello Friends,

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https://steemmonsters.com/?p=battle&id=6d7be741418b2f072648a669835ab50b2762ae14

Don't be confused by the title of this blog!!!

All I want to convey is about a battle where, what we think as strength became the weakness.
Well, it was a battle with lowest MANA cap I think, yeah, a MANA cap of just 12 and it was a Super Sneak battle with all the melee monsters attacking the last monster on the lineup.

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OK, so, what's the strength which became weakness here?

Here I go and show it to you.

If you see the lineup above, opponent tried to use as many as low mana monsters with an aim of targeting the back end monster.

The only monster in opponent's lineup with more than 1 attack(melee or ranged or magic) was an Earth Elemental and that targeted the front monster.

Round 1:

First and last monsters in my lineup(infact, I had 3 monsters only) were both with Dodgy ability, which means, except the Earth Elemental, none of the monsters will be able to attack since all of them were with 1 melee or ranged attack.

So, except for 1 health reduction (because of dodgy) my front monster Skeletal Warrior didn't get affected much.

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Round 2:

So this same procedure continued in this round, but the point to note here is, Earth Elemental, the only monster who could damage the health of Skeletal Warrior, got removed in this round and that means, in all further rounds, there wasn't a single hit from opponent's monsters.

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Round 3 to 7!!!

Yes, this 12 MANA cap battle went on till Seventh round and from Third round onwards, there wasn't a single blow from opponent as the dodgy monsters evaded all the attack.

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With all due respect to the opponent and his lineup, my point here is that, it was a lesson for me (and I am sure the same for opponent as well) that, we need to have monsters with more than one attack(melee, ranged or magic) as nowadays, there are many monsters which reduce the attack level and makes a monster useless.

Since, I didn't have anything in mind to write today, I selected this battle and presented to you, hopefully, there will be some positive things for you all as well :)

That's it from me for now, Good Night Guys

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8 comments
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I tend to try to use 'many monsters' vs 'fewer bigger monsters'. But I almost ALWAYS try to make sure I can hit from as many postions as possible. 😎
Nice post!
🥰@carrieallen

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(Edited)

Like I said in a comment below, I always try to be cautious with low MANA cards to ensure they have atleast 2 or 3 melee attack by using inspire monsters or use those with Daria Dragonscale Summoner.

I understand what you mean by I can hit from as many positions as possible, I am a big fan of Opportunity guys out there ;)

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I've suffered a similar defeat to someone that used Lord Arianthus. It is a lesson learnt

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100% a lesson learnt.

I always ensure I go with one or 2 inspire monsters when I try to use the low MANA cards or I go with Daria Dragonscale Summoner to get that additional melee attack for my monsters.

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I have Malric, so my fire monsters always get the melee boost. I generally favour melee monsters because of the summoners I have available

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Definitely, but whenever you can't use Fire Splinter, best is to use Daria Dragonscale if available... Or some inspire monsters.

But, opponents are too smart too to use Demoralize monsters :)

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