Hi Dear - SplinterMates,
For this week's Battle Share Contest Organised by the SplinterLands Team; details can be found @ Weekly Splinterlands Battle Share:: For this week challenge, we have WATER ELEMENTAL to be explored. Luckily; I have this monster card at a level 7 and in the Vlog, I'll talk in detail about it. I strongly feel that Winning or losing battles does not matter. What matters most is how a player is building upon his/her game strategy.
In this post, we will explore LIVE; this monster which is named WATER ELEMENTAL; will share my strategy around it and how I'm using this card i.e. its placing position on the battlefield and how often I use the card, and at what level it should work the best for you. At the end of the post, we will also be doing a Cost-Benefit Analysis of this monster card WATER ELEMENTAL
The high-level pointers that we are going to discuss are as follows::-
- WATER ELEMENTAL WATER; Element Monster card level discussion, stats, and how I am stacked with this card i.e. at what level I'm playing with it
- Gameplay & Strategy discussed in detailed
- A Final Note to keep things simple; talking a bit around the cost-benefit analysis for these cards. Simplicity is the one that is admired by most people & I'm one of them that likes to keep things clean, simple, and straightforward.
How Often I use WATER ELEMENTAL Monster Card
As from the picture above you can see that I've this Ranged attack monster at level 7 and I'm close to 40+ cards short to Max this card out. Altogether; I'm happy with the performance of the card and just love its Self Healing ability; which is a huge advantage. So to answer this question on; How often I use this card?
The answer is simple; I use this WATER ELEMENTAL quite often and to share even further I did like to place this card at the last position; which I feel is good for it considering its self-healing ability.
Heal & Doge Ability...
The best part about this Monster Card is that from the start GO; a player gets to explore the Healing Ability and a Range attack of 2 at level 1 is also pretty impressive. At times; I'm using this monster card as my main tank card; when the game rules is that you can use the Range attack in the first position. Its self-healing ability allows you to shift gears with the position of the card. If you were to ask me which is my favorite position for this card; then my answer is the last position; which is feel is better from all the other positions.
I'm happy that I was able to build this card at times when the price of this card was quite low.. but at the same time didn't take the full advantage of Maxing this card out. Let's ee if in near future and work out to Max this card out.. need another 40+ cards to Max WATER ELEMENTAL monster card.
A note on the Dodge ability as well; which comes in handy when your opponents Melee & Ranged attacks are nullified..that's the real FUN.. When you see like Melee & Ranged damage of 3 or 4 getting nullified/Void by using WATER ELEMENTAL monster card.
Watch the Battle LIVE on my LBRY.tv channel::
- Gameplay & Strategy discussed in detail & the ROI of the Card
Cost-Benefit Analysis for WATER ELEMENTAL Monster
I'll definitely recommend this card and if you can then try to max this card for which you will need to combine 115 Cards and it will cost you around $17.5+
0.15 * 115 = $17.5+
According to me and my experience in the game spending upfront $17+ will not be a wise decision until you are an experienced player. What I will recommend first is to build this card up slowly. I think level 5 is the best position considering the cost-benefit analysis of this card. You don't need to directly jump into Maxing WATER ELEMENTAL monster card.
I would recommend first try this Defender card at a lower level i.e. at level 3; that should give you a range attack of 3 and self-healing ability you get from the start i.e. from level 1 which is great ability to have. Once you are comfortable at this level then move upwards to level 5 for which would require 21 of these cards to be combined and will cost you around $3.15+
0.15 * 21 = $3.15+
Hence try this card at level 5 and if you like it build your card till level 8 i.e try to Max this card out to get the best benefit. As for me; you can already see that I have this WATER ELEMENTAL at level 7 and is working out my towards Maxing this card out another 40+ more cards to be combined to Max this Card Out...
Battle Results; Did the Strategy Work Out::
Did my Strategy work, Did I WIN or Loose. Was it a wise decision to have this Monster at level 8 OR Maxing it Out? Explore in the VLOG? In the Vlog I answer all the above questions; In a new way of LIVE Share Your Battle Challenge:: With the WATER ELEMENTAL | Live Battle & Strategy Discussed.
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See You @ The Battle Field - May the POWERS be with You!!
Cheers & Thank You!!!
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