Due to his speed, Dodge ability, high damage, and self-healing ability, he can work well as a Tank in this ruleset but has the drawback if he is vulnerable to magic.
For this reason, my decision was quite risky, and I don't know if I would play like this today, after all even being able to attack in the first position, why not still be more cautious?
Fortunately for me, it worked, and the Water Elemental can survive until the end of the fight, having a super amazing performance!
Manacap: 32/ Rulesets:
Earthquake: – Non-flying Monsters take 2 Melee damage at the end of each round.
Close Range: – Ranged attacks may be used in the first position in battles.
Click on the image to watch the fight:
Due to their healing cards, Divine Healer and Angel of Light, which also has Resurrect, your tank Lord Arianthus (a good choice against magic) can survive long enough so that your sharp Sneak cards: Silvershield Assassin and Feral Spirit to destroy almost all of my monsters.
The Prismatic Energy delivered the final blow, but in this battle, the Water Elemental was certainly the great hero!