Soon after the release of the Alpha cards, the mechanics of the game had not yet been worked out, but many investors believing in the success of the game started to buy the packs.
The market was also opened, where you could sell and buy cards from other players, and the possibility to send a card to a friend as a gift.
Steem Monsters needed not only to be a strategy game but an engaging story, where summoners, monsters, lands, and teams have their own story and personality.
Soon, creative contests began to be launched such as Individual Card Fantasy Lore Contest, Steem Monster Fan Art Contest, and Fantasy Story of the Week Contest.
All with prizes in Booster Packs for the authors, as well as promoting the authors.
In the sequence, we will make a retrospective of these first stories and artistic works and thus remember and revive all these amazing content creators who contributed so much to the culture of Splinterlands.
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