The first rule of Equalizer: play all 6 cards!
I just won a battle against a higher powered deck really easily because of a terrible choice of cards from my opponent.
The rule set was 13 mana, equalizer and healed out.
To see the battle in full click here
You can see the respective line ups we played here:
Even before we get into my own (I must say excellent) card selection for the mana, my opponent broke what I think is the first rule of Equalizer which isn't 'don't talk about equalizer', it's 'play 6 fucking cards'.
This is because the chances are that every card except one is going to be GIFTED extra health!
Look at how unequal we are in terms of health, even if it wasn't for my strengthen (a great choice for equalizer of course), I've got twice as much health as my opponent, so either he needs to be doing twice as much damage, or it's going to take him twice as long to carve through me!
Especially don't play a high health card, like Lord A with 9 health and then only play three cards in total, that's asking for a beating!
OK I got a bit lucky with my 'defend from sneak' intuition, but even without that, I would have wwo easily!
So don't forget - in equalizer, play all 6 cards, or at least 5, because for every card you don't play, you're gifting your opponent a health differential of whatever the highest health card is.
Yes, Equalizer is really asking for filling all slots or else you are missing out. Especially low hp monsters can shine with that ruleset.
Tell me about it! I think my highest Health was 4 in that battle - what a gift my opponent gave me!
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