SPLINTERLANDS – Share your Battle Challenge – Electric Eels

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(Edited)

Another week, another few more exciting battles on #splinterlands

If you haven't known yet, Splinterland is a collectible and tradable card game on the Hive blockchain where you can battle other players, trade or lend out your cards for passive incomes. Also, you can join their weekly challenges and gain upvotes on hive.blog here.

Normally, I would post this in Splinterlands community, but since the purpose of these challenges is to get more people to know about the game, so it makes more sense to post it here.

Anyway, to participate in the challenge, simply make a post like this one, showing your battle with the theme card and share it on social media and you are good to go.

This week the spotlight is on Eletric Eels. This is not a very strong card though. Despite having great health and high speed, its disappointing attack makes it more like a meat shield with bonus damage rather than a proper secondary attacker. Wave Runner would be a better card for this role, with the same cost, higher speed and damage at the expense of slightly lower health. In addition, you can get Wave Runner from the daily rewards so it's more readily available than Electric Eels.

At higher levers, the eels are more decent as they gain another ability, Blast, allowing them to cause extra damage to adjacent enemies. Alas, I don't have a proper water summoner to use this cards at a high lever. I actually don't have this card either, so I rented one from the market for the sake of this challenge.

The Battle

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You can watch the whole match here

My deployment for this battle was full of flaws, sadly. Since my water faction lacked fire power, I resorted to dragon faction for more better monster. I also needed a high lever summoner for a Gold league battle, and Brighton Bloom was my only choice, even though his ability was not very useful for this battle.

I was hesitant between Chain Golem and Robot-Dragon Knight for the tank position. Since there was a lot of mana for this fight, I opted for RDK, and turned out that was a good decision because the opposing team heavily featured mages. Of course I don't think it was strategic or anything. Simply, I was lucky.

I had Electric Ells fill the second position so that it could attack with Reach, not much damage but it would suffice.

Sand Worm took the middle position as always. I didn't want it to expose to the front line too early so that it could nip out squishy back liners, but I wouldn't have it nipped either by putting it too far back.

My backline was filled with Poseidon, Gloridax Magus, and Axe Master. Normally, you would want your archers behind your mages, but since Poseidon could do better as a tank, I positioned it in front of the other two so that the latter could do more damage.

I was super lucky in this battle. First the heavy mage thing and then, in the first round, the opposing Sand Worm missed my Axe Master, allowing it to deal a lot of damage to Goblin Mech, which was promptly destroyed in round 2, and so my backline was safe.

With Void, RDK fared pretty well against the mages, surviving for two rounds while Sand Worm nuked the mages one by one. Electric Eels didn't do anything much, but it did deal the finishing blow to Goblin Mech and acted as a shield for Sand Worm after RDK died so all was good.

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I didn't expect the battle to end so quickly, with me being the winner. I knew that luck was an important factor in life, but seeing how my opponent was with better strategy and monsters of higher level and still lost, I didn't what to make of it.



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