RE: Why Splinterlands Collection Power is a HUGE MISTAKE (despite my previous post)

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ELO has been tried, tested and rings true for many years now, so it's always a viable solution, regardless of the format of a ranking system. The only problem that ELO has is that it needs many players involved in order to self-correct as designed. Making an ELO ranking system within a game with (apparently) a big number of bots involved is problematic, as it will highlight the real players' skills more than what they are in reality (assuming the bots are bots and play sub-optimal in comparison with real people in games that have a randomness element to them).
My 2 cents on the apparent discussion.



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Yes, too many bad bots will push not-bad players a bit higher -- but that isn't a huge problem unless the ranking system also has an upward trend.

Also, yes, the bots are bots -- but some of them are programmed well enough that they are legitimately in the top 50 (even though there is also an obnoxiously huge number that play terribly and have only first level decks to boot -- which don't require much skill anyways).

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