RE: Potion, Quest, and Active Splinter Updates

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All good changes. But I do have to protest the more inactive splinters adjustment given the increased difficulty it will present for retaining players. I doubt most people will be able to financially achieve the level of gameplay they would want to see across the board and it seems like more of a penalty for wanting to be accomplished in the few splinters that they can pull it off.

I get the intention, but I wanted to express my discontent in the final decision.

Great changes all around otherwise! I really like to increased stickiness of DEC to act as a stablecoin with increased use cases.



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