RE: Potion, Quest, and Active Splinter Updates

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So does this mean there's basically a price peg on DEC?



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(Edited)

A face value of $1/1000 similar to how boosters have a face value of $2 but those around long enough know there's ways to get that $2 booster for cheaper.

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Hm - I don't know where you can get this Booster cheaper, maybe you can tell this.

In every case not at steem-engine cause their are the booster not available, cause the booster you buy their take not part in the airdrops and if you compare you can only compare booster with taking part in airdrops with the same kind of booster.

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(Edited)

Steem-Engine is the answer. The booster themselves are cheaper on Steem-Engine but as you noted they don't count towards airdrops. At what price does the cheaper boosters offset the chance of winning an airdropped card is anyone's guess.

There's also the bonus boosters for buying in batches of 100/500 that can help lower the $2 cost per booster.

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OK, but neverthanless how you calculate the worth of the airdrop the booster you buy from steemmonsters and the booster at steem-engine are not the same, they are different.

They will be only the same after 1.4 million packs are sold and the last 100.000 packs you buy from steemmonsters will also contain no airdrop if I understand this correct.

Yes this batches of 100/500 reduce the cost - I will be curious how it will work with DEC prices, cause in the moment the best deal is to buy the packs with DEC (when they will be availbale to buy through DECs) as 2.000 DEC is less than 2$.

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the last 100.000 packs you buy from steemmonsters will also contain no airdrop if I understand this correct.

That is correct ....

cause in the moment the best deal is to buy the packs with DEC (when they will be availbale to buy through DECs) as 2.000 DEC is less than 2$.

Yup, buying with DEC is currently giving a great deal.

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In reality there always was a price peg on DEC. It was always supported on the downside as long as their was demand for potions/orbs/etc because if the price drops then people will buy to get those at a discount. Similarly there was a limit to the upside since if the price went up too much then people would burn cards to increase the supply and push the price back down.

So I think the only thing that's really changing here is that we're just acknowledging that peg in the game, which is necessary in order to allow non-crypto people to not be at a disadvantage.

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