The next card in this series is the new common Water melee monster: Wave Runner.
Slot 2 reach monsters are always useful, so it's nice to have another option available. Nothing else stands out here except Snare at level 9. Great ability to help take down those pesky flyers. It's also a pretty compelling (and terrifying) visual.
To win this card, you only need to leave a comment in reply to this post. Accounts that do not have an active Splinterlands starter set (or Summoner's Spellbook now I suppose) will be excluded.
The fun twist to this giveaway series is that every additional qualified user to enter will increase everyone's chance of winning a card. You get a benefit every time someone else makes a comment, so bring a friend or two. 😉
Today's hash is
Today's range is
salt: ac7e5d32e671763a hash: f2bf77787d944465 range: 4749 username random number @bzkrp 2388 @davel22 3297 @gratisuntamed 1671 @cuko 1593 @chireerocks 2353 @mango-juice 1142
To close this post, here's the lore and full artwork for this card, for those who haven't seen it.
The Wave Runner sees not one but two sets of prey. The first set of eyes scours the ocean for a tasty morsel. The second set of eyes looks above to the skies for unsuspecting flyers. With a powerful swipe of its tail the Wave Runner can leap out of the water and bring giant birds and dragons alike into the water where its body provides a natural fighting advantage. It's best to find land or make peace with your soul if you're unfortunate enough to face a Wave Runner.
Tomorrow will feature Warrior of Peace. See you then!