New scoring system proposal for Splinterland.

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Hi Spintermaniacs, it has passed a lot of time since my last post but I'm pissed off with the scoring system of the game so I will throw away some of my frustrations with it today, trying to be positive in the same time :).

So, I was playing trying to go up and rank in Diamond II but since the Untamed release my collection is being less efective every day, naturally this happens because I don't invest so much time and money in the development of it. Anyways last season I managed to rank in that level so with more time i'm confident that I'll eventually go up.

Is very common in Splinterlands to get frustrated, at least in my case, and being a strategy game you will front some "unfair" and absurd pairings like this one.

partida jarunik.jpg

partida jarunik.jpg

If you're watching this match, you probably might think, what is the "unfairness" of this match, really if we take in count only the rankings, there isn't a problem with it, is a common play between two similar ranked players but... oh always there is a but right?. Jarunik is a well know player, that has an impressive collection of cards, and is probably just mining some DEC with his gold maxed deck. Since he has a lower ranking, I did lost 32 points in the ranking with a much higher levelled player. Some of you will read this and probably say: "I've lower ranking and level of cards than you Palas, and I have to play with toughter rivals". And it's probably true, in the moment you step in Diamond, you know that the hell is wide open to you xD.

But is not much more reasonable to take in count the level of the summoners you play?, this could act in two ways, first if you play against a player with your level, you loose the normal amount of points, what's that like 18?. And second, if you're mining with your super maxed gold deck, in lower rankings, you'll win less points, so is much more harder to go up.

This way, the players mining DEC will need to have in count the difficulty of winning points in the ranking, and therefore they won't go up and down so often. I don't have to say that the pairing system has been developed a lot, but the prevention of the farming strategies that harm to lower players, should be imho also implement in a near future.

I know that Yabapmatt is working on these issues, I only hope that this suggestion could be orientative, in the way that we can develop the game, and do it less frustrating, specially above of Diamond where you can be paired with anyone above you.

I hope Jarunik, doesnt get mad with me for showing this game, nothing against you mate, that was a good match anyways :).

Cheers to all.



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