RE: Splinterlands Strategies: Buffs and Debuffs

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Inspire plus sneak works well for me. Crush the flank then destroy the center for the win.



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Inspire would be best in Fire decks but if you notice, none of the cards have it as an ability. I do use Enchanted Pixie in Fire to bolster the monsters.

That's yet another card that's going up, 71c now, I got mine around 43c several weeks back. I just wonder how much these beta's are going to increase?

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More players = higher card cost. People building champion decks in the future will need to pay a high price for the last cards. Maybe early buyers will be able to sell a small part of their holdings to pay for current cost.

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Possibly, it all depends what Untamed brings us. Early buyers maybe be able to cash in as you say. I have a load of beta's doing nothing that I bought just before they were OOP.

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BTW the fire beetle queen has inspire ability at max level, add the pixie = +3 boost to melee

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Yes, he does. I still have to get mine to the level where he heals. He is not a bad card at all.

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