Steemmonsters team formations for standard rules

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(Edited)

Fire: tank, stealth, stealth, snipe, snipe, ooze / heal
Green: tank, block, support, heal, support, block
Life: tank, heal, shield, shield, stealth, arrow
Death: tank, off tank, block, snipe, snipe, flying

Water: Bronze/silver just spam magic / ruler of the seas and you get to gold league. I don't play water in gold so... Dunno.


Tank = Cerberus, flesh golem, paladin, haunted spirit... a meat shield that fits your mana without getting in the way of the rest of your formation. Hydra is also good.

Stealth = Stealth attack monsters, like Feral Spirit and Elven Cutthroat.

Snipe = Snipe monsters, like Centaur and Twisted Jester.

Ooze = Glittering ooze.

Heal = Monsters with "Tank Heal", like wood Nymph and Beetle Queen.

Block = A tanky ranged monster you can use against Splash attacks and snipers, like Wood Elemental and Undead Priest.

Shield = Monsters that provide other monsters with Armor bonuses, like the Armorsmith and Defender of Truth.

Arrow = Strong ranged monster, like the Air Elemental or Peacebringer.

Off tank = Monster with Reach, like the Spineback Wolf or Corrupted Pegasus.

Flying = Monster with flying like the Dark Enchantress, Phantom Soldier or Fallen Specter.


Non-pro tip: You can use a specific splinter's formations in a different splinter more easily if you use a 2-mana (epic) summoner while trying.


Meant to be posted on @felipejoys...



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