Full Ulundin Lineup
Sometimes the best battles are the ones where you can simply play the strategy you like. With the Standard modifier, there are no strange rules or restrictions changing how units behave. That makes it easier to focus on synergy instead of worrying about counters to special mechanics. In this match, I used one of my favorite setups built around Ulundin Overseer. It’s a lineup that can handle a lot of situations.
Battle:
https://splinterlands.com/battle/sl_5f6f861db760a79553bf1e96d634e39c
I like this battle because it can showcase all of the units I use with Ulundin Overseer. Ulundin Overseer has high health and Flank which is very good with Avina of the Wolf. With the Heal, he can be a reliable tank but also 2 other tanks behind him. This team is really strong and if I can have a higher level, it would only be stronger.

Modifier 1: Standard: No modifications to the standard gameplay rules and mechanics.
My Lineup:
This is a very balanced lineup with multiple tanks in the front in case Ulundin Overseer dies.The damage is good enough and as long as you keep Silverleaf Ranger safe, you can deal a lot of damage with her.
Avina of the Wolf: Can give either Heal to another unit or +2 speed to up to 2 units. I usually give the Heal because I don't prioritize the speed much in this game. Some units can and need the Speed from the strategies but Ulundin Overseer and other units, most of the time, is better on the Heal since it is more consistent.
Ulundin Overseer: High health so I added Heal to it. Has Flank that gives more access to Great Bear Druid. The high health and Heal can also have a weird backup strategy with the Fatigue system that I showed last time. This is good in case that your units die and Ulundin Overseer is still alive, you can still win the game regardless if he can attack or not.
Great Bear Druid: Great Bear Druid has no abilities but has 1 melee and 1 magic damage. Normally, the melee damage cannot be used while in the back line without any abilities like Opportunity or Sneak but because of Flank from Ulundin Overseer, he can attack from the second position. Flank allows him to use his melee attack while on second position by giving him the Reach ability.
Mad Ogre Anarchist: Mad Ogre Anarchist is a melee unit with 2 damage and Opportunity. Good as a backup tank and can attack from the back line. He isn't too strong but I like the melee with the ability to attack from the back because it can substitute as tanks in case of an emergency.
Thunderous Herald: I only rented a level 1 because of my archon level but getting a higher level of this unit is better. The Enfeeble that decreases melee damage is really good since this unit has magic damage that doesn't miss.
Silverleaf Ranger: The main damage of the team. The 2 range damage is bad but having Double Strike helps. This doubles her damage each round which is very good. She also has Weary debilitation which is bad in long game. This debilitation skips her round which means the whole Double Strike doesn't work for that round. The longer the round goes, the more Weary activates.
Phlegmore: Phlegmore is more of a filler but a useful one. It has 1 armor which is good for melee sneaks and has 1 melee damage with Sneak as well allowing him to attack from behind while protecting Silverleaf Ranger from other attacks.
This lineup really shows how strong Ulundin Overseer can be with proper support. The combination of healing, extra tanks and consistent damage makes the team feel very reliable. If I had higher level units, I think this strategy would only get stronger.
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