BATTLE MAGE SECRETS Weekly Challenge! Heavy Hitters!
Hi everyone! It's time for the weekly Battle Mage Secrets challenge and the challenge this week is the Heavy Hitters Ruleset.
About the Ruleset
The Heavy Hitters ruleset states that "All Monsters have the Knock Out ability". This means that monsters that are stunned will take double damage, and is only useful if you make use of a monster with the Stun ability. Otherwise, it doesn't really matter if no monsters gets stunned.
Details of my battle with this ruleset is as follows.
Heavy Hitters: All Monsters have the Knock Out ability
Only the Fire, Earth, Death and Dragon Splinters can be used
Mana Cap: 47
Cards & Line Up
Summoner: Quix the Devious - This reduces the Speed and Ranged Attack of the opponent’s deck by 1.
|1||Djinn Chwala||It is the main tank, has high health and shields and has the Thorns ability, which will help reduce the health or shield of melee attackers.|
|2||Ferexian Hero||It has a good amount of attack and has the Reach ability, allowing it to attack from the second position.|
|3||Magi of Chaos||It's here for the consistent attack as it doesn't miss, unless the opponent has monsters with the Phase ability.|
|4||Technowizlogist||It's here to provide the stun to optimise my attacks for this ruleset.|
|5||Scavo Firebolt||It's fairly low cost and has a decent ranged attack|
|6||Tinderlock||It has the Last Stand and Close Range ability, which makes it pretty bad ass when it's the last card standing.|
The ruleset here meant that:
- Monsters with the Stun ability will increase your attacks. Use them!
- Only even Mana cost monsters reduces the number of cards that can be used by half.
My strategy was to have 2 strong and fairly high health cards in the first 2 positions, and to deploy a Monster with the Stun ability. I opted to use the Dragon Splinter to increase the number of cards that I could use. I also paired it the Fire Splinter as I had stronger cards there for this ruleset.
The opponent also employed a similar strategy, using the Death Splinter. However, I had a slight advantage as my monsters generally had a faster attack. In addition, my attacks were concentrated on the first position, while the opponent's attack were largely scattered across my deck. As such, I did manage to win quite comfortably.
Thoughts on the Heavy Hitters Ruleset
As the Heavy Hitters ruleset doubles the damage if the opponent's monster is stunned, it is a must to include a monster with the Stun ability. Otherwise, you might be at disadvantaged position if the opponent does it too. One thing to note is that Stun doesn't land all the time, so it can also be down to luck to being able to fully utilise this ruleset.