A Powerful Life Magic Monster with Divine Shield & Immunity || Harbinger Ignores The First Hit


In Splinterlands, it is very important that your deck has every type of card. Whether it is an attack card, a support card, a tank monster or a monster with different abilities. All these cards should be in your deck because you will face many different kinds of battles.
Every battle has different mana limits. If it is a low mana battle you should build your team according to that mana cap. In the same way your strategy should change in high mana battles.
You will also see different rulesets in battles so it is necessary to have a variety of cards in your deck according to those rulesets. If your deck is missing important cards then you may lose that battle.
Therefore, before buying any monster card you should first learn everything about it. Understand its powers and abilities so that it becomes easier for you to select it in the right battles.
Today I will talk about Harbinger of Chaos, which belongs to the Life element. It is a fierce and dangerous monster whose powers and abilities are excellent... Lets explore it..


ORC DEMON MONSTER
First, let's discuss about its visual appearance. This monster looks like a demon. You can see blue and brown shades all over its body.. Around its neck he wears a spiked magical necklace that brings more beauty to his character...
It has a feathered crown on its head and carries a magical staff in his hand. Overall it has a very impressive character design. It looks towards the enemy units as if it wants to eliminate them. Since it is a magic attacker you can see magical energy coming from its staff and this magical power is what it uses to attack its enemies.


Now let's look at its stats and abilities.
This is an 8 mana monster which is considered a medium mana card. It is best to select this monster in medium mana battles because it helps you build a balanced team. However you can also use it in both low and high mana battles. Once you understand its powers and abilities you can place it in the correct position and get the maximum benefit from its powers and abilities.
It has 10 Health, which is an excellent amount of life for any battle. With this much health, it can usually survive for at least three to four rounds. The longer it survives, the longer it keeps attacking the enemy with its powerful magic attack.
It has 3 Speed, which increases the chance of attacking earlier and also helps enemy attacks miss more often.
As I mentioned earlier, it is a magic attacker, so it deals 4 Magic Damage every round. One of the biggest advantages of magic attacks is that they hit the enemy's Health directly by bypassing Armor. Because of this, even strong enemy tanks become vulnerable since their Armor provides no protection against its magic attacks.
DIVINE SHIELD

Now let's discuss its abilities.
At the maximum level, this monster has two very important abilities.
The first ability is Divine Shield, which is one of the best and most popular defensive abilities in Splinterlands.
Divine Shield completely ignores the first hit of damage coming from the enemy. Since this monster has Divine Shield, no matter how much damage the enemy deals on the first attack, it will only break the shield. The monsters Health and Armor will not be affected...
If an enemy attacks with 10 damage then the monster will still lose no Health. Only the Divine Shield will disappear.
Now the question is, where should you place a monster that has both high Health and Divine Shield?
The best position for such a monster is the first position, where it acts as your tank. This is because the tank always receives the first attack, and Divine Shield completely blocks that first hit. If your tank also has a Heal ability or receives Tank Heal support, it becomes even stronger. However, the final placement always depends on the battle and the ruleset.
IMMUNITY

The second special ability is Immunity.
Immunity protects the monster from all harmful status effects and debuffs. If the enemy applies Poison, a normal monster will continue taking poison damage every round. However a monster with Immunity will not be poisoned at all...
Immunity protects your monster from Poison, Cripple and many other harmful effects. Remember that it does not stop Magic, Ranged or Melee damage attacks. Any power will not be stoppable by this ability. It only ignores harmful effects, not direct attacks.
So when should you choose a monster with Immunity?
It is especially useful in battles with the Noxious Fumes ruleset or who rely heavily on debuffs. In these situations Immunity gives your monster a huge advantage because those harmful effects simply do not work.
PRICE AND RENTING




Finally let's talk about the price of this monster.
The good news is that Harbinger of Chaos is currently available in the market at a very reasonable price. A maximum level card usually costs around $3.60 to $5.50 depending on the market price. Considering its abilities, it is definitely worth adding to your deck...
If you cannot afford to buy it you can also rent it. The rental cost is around 26.9 DEC per day making it an affordable option. By renting or buying this monster you can easily add it to your deck and take full advantage of its powerful stats and abilities in battle.
I hope you guys will like this post and is interesting as well. If you find it informative then dont forget to give me a support. Share you reviews in the comment section below. Thank you all for your time reading the content.

REMEMBER: We should prepare for the unexpected and always hope for the best. Life may not be easy but you must do your best and leave the rest to God...
TWITTER TELEGRAM HIVE WHATSAPP DISCORD

Delegate Tokens and HP to Fallen Angels to earn weekly rewards!
Delegate | Join to the guild