Emberscale Invoker || The 7 Mana Monster With 4 DEADLY Abilities || This Monster Can MISS Magic Attacks


Emberscale Invoker that belongs to the Fire element and its mana cost is only seven. It is a very excellent and dangerous monster. Its special quality is its magic power which never misses and it is also a monster that bypasses armor and directly hits health.
The big advantage of this monster card is that its mana cost is low. This means you can select it in every type of battle which gives you a kind of flexibility for selection in any battle or while keeping any rule set in mind.
First let us talk about the visual appearance of this monster. It is a dragon shaped monster which is armed in war clothes. In its right hand it has a sharp knife. It is standing in an aggressive stance and wants to attack enemy units and deal heavy damage to them.
At maximum level it has very excellent powers. As mentioned it is a magic attacker so at maximum level it has three magic power which is very excellent damage. This means it will keep attacking enemy units with +3 every round and will keep dealing damage to enemy units.
One advantage of magic attack is that it bypasses armor and directly hits health. This means that in front of it, any monster with armor has no value or importance.



The good thing is that it has strong armor power which is 4 and it gives protection to its health. It will absorb the damage from any ranged or melee attacker and will continue to protect its health.
Along with this it also has 6 health which defines its life. By combining its armor and health it will easily survive for 3 to 4 rounds. During that time it will deal a lot of damage to the enemy with its magic power.
It also has 4 speed,which increases its magic attack speed and at the same time helps make the enemy units attacks miss.
Now let us talk about the four abilities of this monster which it gets at level 10. The names of the four abilities are Snipe, Enrage, Phase and Ambush.


SNIPE

Snipe is a special ability where all the magic and ranged attacks in the allied units will target the first non melee enemy unit behind the first position.
The enemy unit which is the effective target, the non-melee enemy unit behind it, Snipe will target that.
In other words or in simple words, we can say that the job of monsters with the Snipe ability is to destroy the secondary position of the enemy team meaning the secondary tank. Their first target with the Snipe ability is the secondary tank that has a non melee attack.
ENRAGE

The second special ability is called Enrage. When does Enrage become active? When the health of this monster starts getting affected.
We see that at maximum level it has six health. So when its health goes from six to four it gets plus 50% melee power and speed and this is the feature of Enrage.
As long as its health is full Enrage will not be active. But as soon as its health becomes lower the Enrage ability gives it 50% power and speed.
PHASE

The third ability is Phase. There is a disadvantage for magic attackers against a monster that has the Phase ability.
If an enemy unit attacks a monster with the Phase ability then its chance of missing is also normal just like it happens with physical attacks.
Normally a magic attacker does not miss but a monster that has the Phase ability can also make magic attacks miss and its turn is wasted.
AMBUSH

The fourth ability is called Ambush. In this, at the beginning of the first round it gets an extra turn. This means that if it wants it can make a double strike.
Its normal magic power is three but when it has Ambush it can double this three meaning with plus six, it can attack two different units.
And it only gets this at the beginning of the first round. After that Ambush does not work.
These are the four special abilities that make this monster very dangerous.
PRICE AND RENTING



Now let us talk about the price and renting of this Monster card which is also an important section of this content.
The price of this Monster card is different which depends on its card type. The Black Variant card is expensive and at maximum level it is available for around 48 dollars.
But if you want to buy the normal card then at the starting level you can get it for around 0.3 dollars. And as you upgrade it, its price increases up to 5 dollars.
In my opinion according to its mana cost, powers and abilities, this price is very reasonable.
But still if you cannot afford this card then you can take it on rent. And the renting starts from 1 DEC and goes up to 50 DEC where you have to pay different rent at different levels.
And you can add this card to your deck and take full advantage of its excellent powers and abilities.
I hope you guys will like this post and is interesting as well. If you find it informative then dont forget to give me a support. Share you reviews in the comment section below. Thank you all for your time reading the content.

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REMEMBER: We should prepare for the unexpected and always hope for the best. Life may not be easy but you must do your best and leave the rest to God...
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This monster looks really powerful Having four deadly abilities at 7 mana makes it a great choice for tough battles.
Emberscale Invoker looks seriously dangerous. The fact that it can make magic attacks miss with Phase is probably my favorite part.