The Best Way to Use Sira in Battle || Low Stats but Incredible Abilities


Ignoring a monster card because of its mana cost or power is a big mistake for a Splinterlands player. There are many monster cards that have low mana cost and do not seem very strong at first glance but if you look at their abilities you can see that almost 50% of a card's strength comes from its abilities.
Today I will discuss a new monster card called Sira which belongs to the Earth element. We will discuss about its powers and stats and explain how this card can be used in the best way and in which position it should be placed to get the best results in battle...
First, let's talk about Sira's visual appearance. It is a beautiful card based on an eagle character. It is a bird decorated with feathers and beautiful clothing. Its eyes look very angry and it stares at enemy units in a dangerous way.


It has two wing like hands. In one hand it is holding a gun and with the other hand it is ready to attack the enemy. Its visual appearance is very attractive and I also created an image of it with the help of ChatGPT based on my imagination.
Now let's discuss about this cards stats before discussing its abilities which are its strongest feature.
Its mana cost is 4 that can easily be used in low mana battles. Although it can be used in all kinds of battles but it is especially perfect for low mana matches.


It has:
1 Armor
3 Health
2 Speed
2 Ranged Attack
The armor helps protect its health. Its health is not very high but it is still a great choice for backline positions. Its speed of 2 helps it attack faster each round and also increases the chance that enemy attacks may miss.
Since it is a ranged monster it has 2 ranged attack power meaning it deals 2 damage to enemy units every round at level 1.
Because its armor and health are low it should not be placed in the front or middle positions. The best place for it is the backline where you can fully benefit from its ranged attacks and abilities.
At first, its stats may not seem very impressive but its abilities are excellent which makes this card good.
The best ability it gets at Level 4 is Camouflage.
Camouflage

Camouflage gives this monster the power that enemy units cannot directly target it unless it is in the first position. Since it is not a tank monster we will not place it in the first position. Therefore, when it stays in the backline enemies cannot attack it directly, allowing it to survive for a long time and continuously deal ranged damage every round.
Shield Ward

Its second ability is Shield Ward. At the start of the battle it provides a shield to the unit in front of it giving extra protection.
Deflection Shroud

Its third ability is Deflection Shroud which grants the adjacent friendly unit the Deflect ability at the start of the battle helping protect allies from certain attacks.
Resurrect

Finally, it has the Resurrect ability. This ability brings back a defeated allied unit with 1 health and full armor. It also removes negative magic effects and reapplies positive magic buffs. The resurrected unit skips its turn after being revived...
These four abilities make this monster card very strong. Among them Camouflage is considered its most special ability. This is one reason why the card is a little expensive even at level 1.


If we look at the market price it can be purchased for around $2.1 which is still a reasonable price considering its powers and abilities. You can easily add it to your deck.
For players who do not want to buy it the card can also be rented. A Level 4 Sira can be rented for around 120 DEC per day allowing you to use it in any battle.
I hope you guys will like this post and is interesting as well. If you find it informative then dont forget to give me a support. Share you reviews in the comment section below. Thank you all for your time reading the content.

REMEMBER: We should prepare for the unexpected and always hope for the best. Life may not be easy but you must do your best and leave the rest to God...
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