Splinterlands Weekly Challenge - Counterspell Ruleset

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(Edited)

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Hello everyone, I'm back with a new post for the Splinterlands Weekly Challenge!
The topic of the week is the Counterspell ruleset, let's get into it:

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Counterspell:
All Monsters have the Magic Reflect ability.
When hit with Magic damage, does reduced Magic damage back to the attacker.
  • Deals damage equivalent to the attacker's damage divided by 2, rounded up.

Recommended abilities to use with this ruleset:

  • Monsters with the 25x25 ReflectionShield.png Reflection Shield ability are immune to all indirect or reflected damage like the Magic Reflect ability.
  • 25x25 Amplify.png Amplify will increase the damage of the Magic Reflect ability.
  • 25x25 Heal.png Heal, 25x25 TankHeal.png Tank Heal and 25x25 Triage.png Triage abilities will restore some HP to Magic monsters that were damaged.
  • The 25x25 Void.png Void ability reduces the damage of Magical attacks.
  • The 25x25 voidarmor.png Void Armor ability will cause Magic attacks to hit the Monster's armor before its Health.
  • With this ruleset, most monsters on the battlefield will likely be 25x25 Melee attack.png Melee and 25x25 ranged attack.png Ranged, so cards with 25x25 demoralize.png Demoralize, 25x25 Headwinds.png Headwinds, 25x25 Thorns.png Thorns and/or 25x25 Return Fire.png Return Fire would be great.

Curiosities:

At the moment the only summoner that gives the Magic Reflect ability is:

There are many monsters that have the Magic Reflect ability on their own:

Life:
Death:
Earth:Fire:
Water:Dragon:
Neutral:

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In this battle, the following rulesets are active:

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57x57 TisButS.png Tis but Scratches57x57 CounterSpell.png Counterspell
All Monsters have the Cripple ability.All Monsters have the Magic Reflect ability.

Team Lineup

SummonerAbilities
+1 Speed and Return FireIlthain. Since the Counterspell ruleset is active, I was between choosing the summoner: Mylor or Ilthain, after seeing my opponent's recent battles using more ranged monsters than melee monsters, I opted for the Return Fire ability that Ilthain provides. Riftwatchers card
Monsters:Abilities:
ShieldChain Golem. Its Shield ability will reduce the damage taken from Melee and Ranged monsters. Untamed Promo card
Close RangeHero of Beyond. I prefer to use Ranged monsters instead of Magic monsters because Counterspell is active in this battle. This Hero has the Close Range ability that allows him to attack in first position. Untamed Core card
Sneak and Double StrikeSilvershield Assassin. In case my opponent uses a Shield monster in the front row, this assassin will destroy the enemy monsters in the back line with its Double Strike. Beta Reward card
NonePeacebringer. This ranged monster has no abilities, but only costs 4 mana and deals 3 damage. Alpha/Beta Core card
BlastPrismologist. One of my most used ranged life cards, it not only does 3 damage but also deals damage to adjacent monsters this card attacks. Chaos Legion Core card
SneakDumacke Exile. In last position, another monster with the Sneak ability that will help his assassin ally to defeat the enemy monsters in the rear. Riftwatchers card

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Battlefield

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My monsters gain +1 Speed and Return Fire ability thanks to Ilthain.
Enemy monsters gain +1 Attack thanks to Archmage Arius.


Round 1

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-Silvershield Assassin defeats the enemy Runi but it resurrects with 1 HP and 1 Armor thanks to its Rebirth ability.
-Enemy Ranged monsters were damaged by the Return Fire ability.
-Chain Golem survived this round thanks to its Shield ability.


Round 2

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-Enraged Chromatic Dragon destroys Chain Golem.
-Peacebringer avenged the death of Chain Golem by defeating Chromatic Dragon.
-Silvershield Assassin eliminates Runi.
-Hero of Beyond is defeated by Fire Demon, who is destroyed by its own attack by the Return Fire ability.
-Prismologist destroys Royal Dragon Archer not before it attacked and applied Poison to Peacebringer.


Round 3

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-Peacebringer is defeated by taking 2 Poison damage.
-Lightning Dragon is destroyed by its own attack when facing Silvershield Assassin due to the Return Fire ability.
-Dumacke Exile ends the battle by defeating Sand Worm with a quick attack.


Full Battle:

(Unsupported https://3speak.tv/watch?v=aubryd/rggkwdlo)

Watch on Splinterlands


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Conclusion:

When the Counterspell ruleset is in play, magic monsters will most likely not enter the battle unless they have abilities like Void or Reflection Shield.
Thanks to my summoner: Ilthain, I had the advantage in this battle because enemy ranged monsters were easier to defeat and then my monsters destroyed the remaining enemies pretty quickly.


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If you haven't played Splinterlands yet, I invite you to join with my referral link, it's an amazing strategy game and I hope you have a great experience with it.

That's all for now, have a great day!



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