Cleaning House
Cleaning House
If you read my previous post, you may know that I am working or crafting the new land cards. The main element of the process to me, if better organization of your land plots. Mine is just a random and haphazard mess of cards put into plots without any detailed or organized thinking. So I am benefit a lot from organizing the plot while making them more efficient.

I failed to get a good screenshot of my grain plots before the change, so you guys will have to live with this one that I used before:

Here are the steps I followed:
I began crafting the Tireless Framhand (common Water grain card).
My initial Level 5 card failed to boost a low-PP plot, so I upgraded it to Level 8 (220 CC), achieving 1100 PP and crucial bonuses like a 50% DEC discount and 40% bountiful grain.
Using this Level 8 card on a weak plot (my method) resulted in an 80% net boost in DEC/hr earnings, significantly improving its productivity.
The alternative, the "Vugtis method," is to place the card on the highest-producing plots for maximum output.

Two End Members
It is high time to name the two end member methods.
- Peasant Pump: Making the cheapest of common plot, slightly more efficient!
- Elite Maximizer: Making the best of the best plots with highest PP cards, better!

created with Napkin
For most people, your individual technique will likely be somewhere in the middle. Also this is highly subjective and relative. Something that is Elite Max for me, may not be the same for Vugtis :)

My Allocation Crafted
This was my given allocation, based on my proportional stake in base PP cards that I have in my account. I still have 12415 additional cinder left! Yeah, went on a frenzy there. The land card is showing a lower number, because at the point of this screen shot, I already combined some cards.
Cinder Needed
| Rarity | Intended Burn Quantity (BCX) | Cinder per BCX | Total Cinder Generated |
|---|---|---|---|
| Common | 1,142 | 375 | 428,250 |
| Rare | 205 | 1,875 | 384,375 |
| Epic | 68 | 5,625 | 382,500 |
| Legendary | 11 | 37,500 | 412,500 |
| Total | 1,426 | - | 1,607,625 |


Actions so far
Tireless Farmhand is a Water card. She helps with grain production. I have 6 Epic plots that were farming grain shown above that can take water cards. They are 5 River plots and 1 Bog. Only those are important, as they produce grain AND give a 10% production bonus to water cards.
I asked around in tavern, as these are new cards, and their optimization is still unknown. Let us take the common grain card for example, which I crafted 1142 total cards. I first made a L8 by combining 220 cards, because that gives 1000 PP, the min I typically up on my plots. But then the consensus was L5 for 60 CC, because then I can spread them out more. Although I lose PP on a individual plot basis, but the good cards that I save from one plot can be used in other plots where I have low PP cards.
I will explain with the table below:
| Plot | Before (Grain/hr) | After (Grain/hr) | Before (Earning/hr) | After (Earning/hr) |
|---|---|---|---|---|
| 10-3-99 | 826.6 | 905.9 | 11.3 | 10.62 |
| 10-3-76 | 609.3 | 676.5 | 9.05 | 8.78 |
| 10-6-82 | 163.3 | 642.4 | 1.92 | 8.76 |
| 10-7-59 | 163.3 | 597.9 | 1.92 | 8.18 |
| 10-9-26 | 163.3 | 565.2 | 1.92 | 7.73 |
| 10-1-97 | 529.2 | 480.6 | 6.87 | 7.14 |


I noticed right away that I had three epic plots occupied by max regular foil Venari Seedsmith cards, and I knew this was a major waste of an epic plot's potential.
I realized that the biggest benefit of my new land cards wasn't just the production boost they offered to the plots where I placed them (although they certainly helped). The real power came from the fact that I freed up a slot for a better card on those epic plots.
By moving the Seedsmiths, and putting valuable, high-utility cards as a replacement, that I have gained from land card slots elsewhere in my land, resulted in a system-wide production boost. I hope this exercise makes it clear that the largest gains are achieved by optimizing overall card placement, not just isolated plot improvements.



I'm not sure I am going to dig too deep into the land cards. I don't feel like my productivity is good enough to warrant it. Also, do you need all the mats to make the card or just cinder?
You just need cinder and grain for the common card
Ah, okay. I have about a million grain I think.
and you can make cinder for free from burning cards that you already have and you don't use
I think I'm just going to be a pump peasant; I need more grain... Maybe add L5s to each of the plots 🤔
Thank you for the analysis. Have a great Friday
I am a peasant pump myself
So I am a very small peasant pump 😅
I am following this model.
Before
After
I have something like 7 common card allocation and one rare card allocation. And I don't really have cards to burn for cinder. So I will probably not participate.
I do have plenty of grain for these cards.
later on, you can buy these cards, as the prices come down