RE: Stone is ROI Negative

avatar

You are viewing a single comment's thread:

That's why I powered down my stone plots a while ago... even the rare one with boosts didn't make any money. Better off having those boosts on grain (or wood at the moment, for maybe a couple more days).

At a Grain factor of 0.5, you need your plot to have 20% boost to break even, since 10% goes to taxed and 10% goes to swapping. The further the factor goes below 0.5, the more boost you need, obviously. I powered down at 0.52, and powered down iron for the same reason. Easy enough to power them up again in the future.



0
0
0.000
3 comments
avatar

Yes. Thanks for the cutoff number of 0.5 factor. Options are the following

  • Turn those plots off if you are daily buyer-seller

  • Accumulated stone for higher prices in future

Since I am stone deficient and a large land owner I will continue to produce and accumulate.

If you look at the praetorian daily production numbers you will see that stone daily production is cooling off for a while as people are turning off stone plot. That is a self correcting organic price mechanism. If the production organically drops as it is not profitable then supply will drop, demand being the same the price should eventually rally.

0
0
0.000
avatar

The thing is that it's still more efficient to use the units and boosts to produce grain, and swap that grain for stone. At least for me, since I don't have that many leftover cards. I also bought a new plot to accommodate the dragons, and now I have very little productive cards left :-D

0
0
0.000
avatar

Yes, in fact I might do that soon for my region 9 stone plots.

0
0
0.000