RE: Stone is ROI Negative
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That's why I powered down my stone plots a while ago... even the rare one with boosts didn't make any money. Better off having those boosts on grain (or wood at the moment, for maybe a couple more days).
At a Grain factor of 0.5, you need your plot to have 20% boost to break even, since 10% goes to taxed and 10% goes to swapping. The further the factor goes below 0.5, the more boost you need, obviously. I powered down at 0.52, and powered down iron for the same reason. Easy enough to power them up again in the future.
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Yes. Thanks for the cutoff number of 0.5 factor. Options are the following
Turn those plots off if you are daily buyer-seller
Accumulated stone for higher prices in future
Since I am stone deficient and a large land owner I will continue to produce and accumulate.
If you look at the praetorian daily production numbers you will see that stone daily production is cooling off for a while as people are turning off stone plot. That is a self correcting organic price mechanism. If the production organically drops as it is not profitable then supply will drop, demand being the same the price should eventually rally.
The thing is that it's still more efficient to use the units and boosts to produce grain, and swap that grain for stone. At least for me, since I don't have that many leftover cards. I also bought a new plot to accommodate the dragons, and now I have very little productive cards left :-D
Yes, in fact I might do that soon for my region 9 stone plots.