This is why nobody is talking about vouchers and GLGT

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Vouchers and GLGT live predominantly in the peripheral vision of activities within their respective platforms. They are tokens in their own right but I can hardly even refer to them as secondary tokens because there are a couple of other assets that outrank them in prominence.

In Splinterlands, vouchers were created to offer discounts when making purchases. At launch, they traded with the usual hype that comes with the launch of a new token but their value has since dumped with the rest of the crypto market.

GLGT is the equivalent of vouchers in Splinterlands and it is also used to get a discount when buying things inside Genesis League Goals ecosystem. At the time of writing, GLGT can only be used to buy GLMSPA packs that house cards in the incoming Genesis League Goals game.

Over the past few months, there haven't been many conversations about GLGT or vouchers. They've thrived in their own very tiny bubble and their trading patterns don't necessarily hit the headlines.

A big part of the lack of conversations surrounding these tokens is due to their lack of demand, at the moment. If you're not buying assets in the game, then there's no reason to even have these tokens in the first place.

Also, vouchers and GLGT can be earned from staking other tokens, so why should anyone even bother buying them in the first place? To earn vouchers, you stake SPS token and to earn GLGT, you stake GLX token.

Where's the money going?

At the time of writing, the 24-hour trading volume of vouchers tells a much better story to that of GLGT but neither of them is actually doing well, in the grand scheme of things. Vouchers offer a measly $470 in trading volume but as if that isn't bad enough, GLGT is far behind with only $80 worth of trading volume in the past 24 hours.

There are a host of issues surrounding either token but the bottom line is that there is very little demand for either of them. This lack of demand can be connected to the general state of their individual platforms and the market activities surrounding the assets that they offer discounts.

For GLGT, one of the biggest problems lies in the fact that there is very little demand for GLMSPA packs and the assets that they house. As long as the market persists in this death cycle, there's no way we'll see GLGT rise to any prominent height.

GLGT is needed to buy GLMSPA packs within the game but with packs selling around $1.5 in the external market and no need for GLGT to buy there, there is no sensible reason to even bother buying packs with GLGT. It is simply a waste of money to buy GLGT in the market to buy packs in the game for $5 and then have assets that have very little demand, in the grand scheme of things.

The case is much similar for vouchers in Splinterlands. In fact, the only difference between vouchers and GLGT is that there is an array of packs on SPlinterlands to waste your vouchers on, if you so please. I guess with Splinterlands, there is the extra benefit of at least being eligible for an airdrop when you buy packs inside the game.

In either case, though, buying at the relatively higher in-game price isn't exactly worth it. You're better off just buying packs on Hive-engine where they are much cheaper and you don't need vouchers.

So, at this point, nobody really needs vouchers of GLGT tokens, and that's why nobody is really talking about them. All of that could change in the near future. All it takes is a spark and the pump flames will rise again.

Posted Using LeoFinance Alpha



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7 comments
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Like you said all that is needed is a spark....as a trader what am hearing is buy now and wait for the spark to sell back at a higher price

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The GLS team needs to speed up. The launch can contribute to prices.

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At this point we can really tell since the team are yet to launch the game. Maybe we should just keep accumulating when the spark finally happens we will sell out

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