Fast and Furious - CONQUEROR JACEK

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(Edited)

This is my entry post for the Social Media Challenge organized by splinterlands.

We want your best, most exciting posts about Splinterlands! Got a battle that is too good not to share? Have you created something amazing? Do you have thoughts on stats, cards, abilities, gameplay? We want it all! And we want it to be awesome.

This is the sentences form splinterlands' post. So I want to share this awesome battle with my friends.


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CONQUEROR JACEK

CONQUEROR JACEK can be gotten by buying certain amount of Chaos Legion packs. This is an airdrop summoner. This is quite power ful summoner from Fire splinter. As a summoner from Fire splinter it is focus on Speed and Piercing abilities. If you have this card it can be said that you have Pyre and Qid Yuff because CONQUEROR JACEK has the ability of both summoners. It cost me a foturn to buy this card.


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CONQUEROR JACEK has three abilities and I like two of them. I like +2 Speed and [Piercing] but I did not like [Scattershoot]. I never think one day it will be very helpful to me. In this battle the rule is. Fog of War. That means [Sneak] and [Sniper] abilities are disable. So monsters have to attack sequientially from first position to last position. But for CONQUEROR JACEK it did not need to follow this rule. It should be known that First positon monster has a lots of Health but monsters from rare line have lower Health compared to First position monster. Thiy did not need to serve as a Tank so their Health would be lower in most of the case. In this situation [Scattershoot] ability is Godly ability because it can attack any random monster and did not need to follow the battle rule.


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Battle Link : Click here
Splinter allowed :All splinters
Mana Cost :48

Rule Set:

  • Fog of War - All Ranged and Magic attack Monsters have the Snipe ability.


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TUSK THE WIDE


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I choose TUSK THE WIDE because it has a lots of Health. All monsters will attack first position monster so it is hard to defend so I choose monster with more Health. I hoped my opponent will choose magical monsters as well not only ranged attack monsters. TUSK THE WIDE has [Void] ability and it is good against magical attacks.

RADIATED BRUTE


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As for the second position I chose RADIATED BRUTE. I want to give pressure on his first position monster because RADIATED BRUTE has [Reach] ability. It can attack my opponetn's first position directly.

GARGOYA DEVIL

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After choosing two melee monster I still did not think it would be enough. So I also choose GARGOYA DEVIL as third position monster. I can choose GARGOYA DEVIL instead of a magical monster thanks to [Close Range] ability and [Piercing] Ability came from Conqueror Jacek. It serves as a magical monster but only one thing is different. It needed to pass Armor if there is Armor.

LAVA LAUNCHER


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As position four monster I chose LAVA LAUNCHER. It has moderate damage and high [Armor]. It should be known that it has [Close Range] ability too. Double [Close Range].

Pyromancer


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For fifth position I chose Pyromancer. It has [Blast] ability and [Blast] is welcome in any situation if you are not facing Return Fire. It would be very great with [Scattershoot].

COUNTESS SINASH


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COUNTESS SINASH should always be in last position because it has [Camouflage] ability. It also has [Opportunity] and [Haste] ability. It could add +1 Speed to all friendly monsters and it is good together with Conqueror Jacek which added +2 Speed already. [Opportunity] is nightmare for monsters with low Health. Monsters with less than or equal 3 Health will surely die whereever if stays if it did not have Armor.


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Battle History


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My opponent chose two magical monsters and three ranged attack monsters. This is not bad for me. His level is higher than me but I am faster than him. I did not have attack amplifier but he did have.


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Tusk the Wide is dead and Radiated Brute left with only one Health but four of his monsters in rare line are in bad shape. It happens as I expected. All of my monsters will attack at the same times and let's see how many of them will die.


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Actually three of them die but one is resurrected. In this battle [Opportunity] is suppressed by [Scattershoot]. I did not know this. I learned one thing from this battle.


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As I expected choosing Lava Launcher is a right choice.

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Uriel will be dead under the barrage of arrows. My attack damage is enough to finish off it in this round. No more round for Uriel. Bye Bye Uriel.

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@mmunited aka @beyondhorizonmm

Posted using Neoxian City



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9 comments
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quem me dera ter um CONQUEROR JACEK ia turbina minha estratégia no deck de fogo

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