Weekly Battle Challenge-Silent SHA-VI

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This is my entry post for the Weekly Battle Challenge organized by splinterlands. You can participate in this challenge even if you do not have theme cards.


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Silent SHA-VI

Silent Sha-vi are entities from the shadow realm that take the form of giant snakes

So this is a snake obviously. Silent SHA-VI(actually it name is silent Sha why they add a number behind it) is a Chaos edition common monster from Depth splinter. It has [Sneak] ability and its stats are quite good. But I think its second ability is useless if enemy do not have a monster with [Triage] or [Heal] ability in his team. But I think it will be good only in battle of attrition. Third ability is quite good but it can only obtain at maxed level.


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It has quite decent damage and high agility. His [Health] is a bit less so it will die too quickly. I dragged it into a very trouble battle. Let's see he can survive or not.

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Battle Link : Click here
Splinter allowed :Fire, Water, Life and Death
Mana Cost :54

Rule Set:

  • Noxious Fumes - All Monsters start the battle Poisoned.
  • Earthquake - Non-flying Monsters take 2 Melee damage at the end of each round.


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PELACOR DECEIVER


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It has [Flying] and [BackFire] abilities. [BackFire] ability is quite. It only need speed to avoid enemy's attack. It is very good together with the monster that has [Blind] ability. Both of the battle rules are trouble some. I need monsters with a lot of [Health]. I also need monsters with [Flying], [Immunity], [Shield], [Scavenger] and [Cleanse] ability. We are only waiting for death to arrive with this two rules.

Riftwing


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In the battle rule like this we should consider to choose a monster with [Scavenger] ability because monsters often die in this battle. It also has [Flying] ability.

Silent Sha

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Silent Sha will die very soon in this battle because death is not too strange in the battle rule like this. But I hope he will kill a monster at least.

Harklaw


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Harklaw is a must choose monster in this battle because it has [Shield], [Immunity] and [Demoralize] abilities. [Demoralize] is not very important in this battle but other two abilities are very important.

Phantom Soldier


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This monster has [Flying] and [Silence] abilities. [Silence] is the ability I need the most because my first position did not have [Void] or [Magic Reflect] ability.

LIRA THE DARK


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This monster has [Opportunity] and [Snare] ability. I tried to take out enemy's monster with lowest [Health]. [Snare] ability is the counter for [Flying] ability because my enemy will most likely choose monsters with [Flying] ability.


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Battle History


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My opponent's summoner is a level 2 Yodin Zaku. It is very difficult summoner to deal with. Two monsters did not reach maxed level that a level 2 Zaku can summon. Tow of my monster exceeded his level cap so I have a little advantages. My opponent can deal 22 damage to me in a single round but I can only deal half of his damage.


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These battle rules are too vicious. There monsters from both sides already die and another three monsters are on the brink of death.


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It is now become one vs one battle. I think I will will because my monster has [Shield] and [Immunity] abilities.


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This is the final moment of the battle. [Shield] ability can halve the melee damage caused by Earthquake.

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@mmunited aka @beyondhorizonmm



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