Carry Cards: Demented Shark and Gremlin Blaster

Carry Cards!.png

In this article, we will look at a few carry cards for the melee can atack from anywhere ruleset. This is my favorite combo in the game right now as the blaster is such an underrated card. The link for the full battle will be below as well as one other for the super sneak ruleset.

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Here we are going up against the strong Lorna Shine summoner. That extra divine shield is tough to get through but my shield from kelya evens that out. The demented shark buffs all my monsters and you will see the blaster go to work. He is especially useful in this setting given that he can take away a divine shield from the second tank and do damage before it falls into the first position.

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In round 3, we both have taken out a few of each other monsters. The difference is that I have monsters with shield and most of his divine protection is gone. We easily defeat his other monsters by round four and get the win. I made sure in this matchup to keep my blaster protected from the sneak play so he could do his effective damage. I also played the ooze for an opportunity protection for the gremlin blaster as well to keep him alive.

Links

  1. https://splinterlands.com?p=battle&id=sl_19599030f69b475e428381ef5cd78583&ref=bluedevil0722
  2. Super Sneak https://splinterlands.com?p=battle&id=sl_5358a45ceec2127d758fb3b7239ba25c&ref=bluedevil0722

I hope you all enjoyed this article and see the superior power of these two cards combined. Please upvote or comment with anything you would add or other monsters I should look at.



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