SPLINTERLANDS:- BATTLE WITH GOBLIN PSYCHIC #2

BATTLE WITH GOBLIN PSYCHIC


Hey gamers, Today I am sharing my battle with Goblin Psychic in my post.


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GOBLIN PSYCHIC


Goblin Psychic is common earth element magic monster and it comes with 2 magic attacks and tank heal ability. It is a 6 Mana monster. Its edition is Chaos Legion.

Lore - The Magi Tower is where Goblins go to learn how to use psychic abilities. It isn't just a gift Goblins can learn, but due to the proximity of Gobson, Goblins tend to show up more frequently. The Magi who calls the tower home, enjoys teaching the art of using one's mind to move objects and read thoughts. Goblin Psychics use their abilities to perform work in Gobson or become adventurers and practice to become a full fledged Summoner.

THEME - GOBLIN PSYCHIC

Edition: CHAOS LEGION
Rarity: COMMON
Element: EARTH
ATTACK: MAGIC
ABILITIES: TANK HEAL

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STATS

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LINEUP

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  • SUMMONER-


OBSIDIAN

I chose Obsidian as my summoner. Obsidian is a earth element splinter. It costs 4 Mana points. It gives 1 more magic attack to all the friendly monsters with magic attack. I have level 1 Obsidian. It performs very well in this battle and gives the 1 more magic to all the team magic monsters so that my monsters were able to get 1 extra magic attack with its ability.

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Obsidian stood calmly several yards back, watching her young apprentice. His robes rustled in the wind as he held his hands up high, struggling to bring down the rocks on the village below.

Obsidian's hands weaved through the air, and she stretched out with her mind. As her energy and her apprentice's connected, she amplified his powers.

He shouted out at the surge of energy coursing through him. The mountains shook, the very ground rumbling beneath their feet. And then the rocks began to fall.


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  • MONSTERS-


1st Failed Summoner

I have placed Failed Summoner in the first place in this battle. Failed Summoner is a earth element monster and it costs 2 Mana points to put into the battle. It comes with Magic Reflect ability.

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The exclusive academy in the Western Wood known as Summoner’s Green cuts ninety percent of its students each year, so there are lots of failed Summoners. Since many of them have nowhere to go, they choose to stay in the Forest, forming into crude groups and families. Many of them are savage and violent.

2nd MYCELIC SLIPSPAWN

I have used Mycelic Slipspawn on the 2nd place in this battle. Mycelic Slipspawn is a earth element monster with 2 magic attack and taunt ability. It costs only 9 mana points to take it into the battle. It is a good card for any place because with the help of magic attack it can attack from any place on the first monster of the opponent. All enemy monsters targets taunt enemy monsters.

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Mycelic Slipspawn was first found on the edges of the swamps of Praetoria, in areas where the fetid waters meet with the forests and jungles. It is highly toxic and grows to a substantial size. Death is uncommon for those who touch its fibrous body however, the side effects of its toxins can cause a long list of illnesses and disease, leaving its victims severely debilitated.
When the chaos portal opened and the creeping plague infected the land, the Slipspawn struggled to endure, being completely intolerant to the deadly pandemic. But then Queen Mycelia came, she touched the Slipspawn as she passed it by and it drank from her power, an enduring energy that ran deep and defiantly cast the pestilence of the chaos taint aside. The Slipspawn pulled its roots free from the ground and eagerly danced across the leafy forest floor after her, desperate to follow its saviour and stand by her in the times to come.

3rd GOBLIN PSYCHIC

I have placed this card in the 3rd place because of its low health points. Goblin Psychic is a earth element magic monster with tank heal ability. It gets 2 magic attack at level 1. Tank Heal ability monsters heal the health of first place monster from any place and it targets the first monster of enemy. It costs 6 mana points.

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The Magi Tower is where Goblins go to learn how to use psychic abilities. It isn't just a gift Goblins can learn, but due to the proximity of Gobson, Goblins tend to show up more frequently. The Magi who calls the tower home, enjoys teaching the art of using one's mind to move objects and read thoughts. Goblin Psychics use their abilities to perform work in Gobson or become adventurers and practice to become a full fledged Summoner.

4th KHMER PRINCESS

I have placed this card in the 4th place because of its low health. Khmer Princess is a earth element magic monster without any ability. It costs only 2 Mana points to take it into the battle.

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Once, on the other side of the world, a great Empire thrived known as Khmer. After generations of great losses from a horrific and indescribable enemy, the Khmer were forced to abandon their home and relinquish their Empire. The small numbers that remain of the Khmer have traveled the Outer Ocean on tecnologically advanced ships, the first in the Splinterlands to make use of combustion engines. The magic of the Khmer is also powered by fire, which explains why they have chosen the Burning Lands to make their new home. They are ruled by Princess Sipha; not only is she the only among her seven sisters that survived the wars, but she is the fiercest Khmer warrior. She has very little to prove, but she will do whatever it takes to ensure the survival of her Khmer people.

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BATTLE RULESET


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RULE- The rule in this battle is standard which means no modification allowed in the rule of the game.

MANA- 23 mana cap in this battle in the battle rule.


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BATTLE LINK

https://splinterlands.com?p=battle&id=sl_28f340a7cc328626b1a6eabcc9473ea2&ref=brixelwar


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RUMBLE


  • ROUND 1

In the first round opponent's team monsters get +1 health ability of their summoner. My magic monsters get 1 more magic attack from the ability of my summoner Obsidian. My monsters finished the first and second monster of enemy in the first round. Monsters of enemy finished my first place in the first round.

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  • ROUND 2

In the second round 4 monsters of enemy were left and my 4 monsters were left. My Mycelic Slipspawn monsters finished by the enemy monsters in the second round and my monsters finished 3 monsters of opponent's team in this round.

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  • ROUND 3

In the third round enemy's teams were left with only one monster and my three monsters were left and no monsters finished in this round.

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  • ROUND 4

In the fourth round which was also the last round of this battle me and my opponent's teams left with only 1 monster and my team were left with 3 monsters. My both monsters attacked and finished opponent's monsters in their single attack.

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I won this battle and my 3 monsters were alive at the end of the battle.

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BATTLE RESULTS

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I have won this battle and received +40 rating points.


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Did your strategy work? What will you try differently next time?
My strategy worked in this match.

Do you like Goblin Psychic? Why or why not?
I like Goblin Psychic because of I like all magic monsters.


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Thanks for stopping my post.

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3 comments
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The people doing V2K with remote neural monitoring want me to believe this lady @battleaxe is an operator. She is involved deeply with her group and @fyrstikken . Her discord is Battleaxe#1003. I cant prove she is the one directly doing the V2K and RNM. Doing it requires more than one person at the least. It cant be done alone. She cant prove she is not one of the ones doing it. I was drugged in my home covertly, it ended badly. They have tried to kill me and are still trying to kill me. I bet nobody does anything at all. Ask @battleaxe to prove it. I bet she wont. They want me to believe the V2K and RNM in me is being broadcast from her location. And what the fuck is "HOMELAND SECURITY" doing about this shit? I think stumbling over their own dicks maybe? Just like they did and are doing with the Havana Syndrome https://ecency.com/fyrstikken/@fairandbalanced/i-am-the-only-motherfucker-on-the-internet-pointing-to-a-direct-source-for-voice-to-skull-electronic-terrorism

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