Splinterlands battle challenge featuring close range part 1
Ok so hello there my name is butops once again with another battle challenge for you to see featuring close range
What is close range you might ask well its a rule set and ability which renders your ranged units able to attack at the frontlines its only weakness plenty of debuffs of the ranged variety and quix
so without further ado please enjoy part 1 thats right this is a 2 parter with a 2nd match to be made after this took a while though so without anymore distractions lets go
oh and also i'm doing this live on my channel on twitch so you know i aint cheating this out of anyone
https://www.twitch.tv/butopstv
heres the link for the match to watch it on realtime
https://splinterlands.com?p=battle&id=sm_33l2d3YG5FqnCTAXDD7k&ref=butops
this first one is a little short so lets see who we are using
summoner
avina of the wolf level 1 regular
FRontline
drybone barbarian level 6 (reduced to level 1 because of tournament rules)
2nd position
venari crystalsmith level 4 regular
3rd position
soul fiend level 1 regular
my strategy is to use avina's front heal ability granting my drybone barbarian heal in case my backline dies
Round 1
enemy inevitable attacks destroying my divine shield
followed by the celestial harpy but does no damage because of my shield
round 2
my drybone barbarian attacks only damaging 2 armor to the inevitable it counters and damages me back with 2 damage but triggers my enrage status
enemy celestial harpy attacks killing my soulfiend
the crystalsmith heals me back to full health and removes my enrage status as the round ends
round 3
celestial harpy attacks my crystalsmith removing its divine shield
the drybone barbarian retaliates to the inevitable with 2 damage because of shield the crystalsmith restores 2 hp back to the barbarian oncwe again ending the round
round 4
the harpy targets the crystalsmith for 2 damage
the drybone barbarian strikes a blow one again with the inevitable down to 10hp
the crystalsmith heals the barbarian once again not before trying to damage the inevitable to no avail ending the round
round 5
the enemy goes for a quick attack
inevitable reactivates my drybone barbarians enrage while the celestial harpy kills my crystalsmith
The round ends with the drybone activating avina's shared ability to heal and recovers back to full health
round 6~8
consecutive 3 damage due to the attacks of the inevitable and harpy while the drybone slowly recovers 2 hp each time
round 9
the barbarian attacks but misses the inevitable
the inevitable strikes back with 2 damage
the harpy attacks for 2 the drybone barbarian recovers for 2hp once more and kills the inevitable
round 10
starting the round with the harpy attacking for 2 hp while the drybone barbarian heals 2 hp then dukes out 6 damage to the harpy which misses
round 11
once again with the same move for the round but the drybone manages to get a hit but removes the divine shield in the process ending the round
round 12
the drybone recovers to 9hp then dukes out a 6 damage strike to the harpy killing it
round 13
the enemy soulfiend launches an attack and lands 1 damage
my drybone recovers and cures its rage
my drybone barbarian attacks breaking the soul fiend divine shield
round 14
repeat of the same round but this time my drybone barbarian lands the killing blow on the soul fiend ending the match and netting me the win
my thoughts on the match-
good thing its a low mana match i didnt want to use any magic since its also a reflect rule but glad to say i persevered against a hard enemy and did not really bring multiple ranged units to serve in the match
wow that was long well not really this is only a 4 minute read
well I hope you learned something on this
if you are interested in trying out splinterlands
heres the link right here https://splinterlands.com?ref=butops
hmm i was supposed to do part 2 well I'm going to do that when I wake up later with that said
this has been butops
have a nice day
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