Splinterlands battle challenge featuring close range part 1

Ok so hello there my name is butops once again with another battle challenge for you to see featuring close range

What is close range you might ask well its a rule set and ability which renders your ranged units able to attack at the frontlines its only weakness plenty of debuffs of the ranged variety and quix
so without further ado please enjoy part 1 thats right this is a 2 parter with a 2nd match to be made after this took a while though so without anymore distractions lets go

oh and also i'm doing this live on my channel on twitch so you know i aint cheating this out of anyone
https://www.twitch.tv/butopstv

heres the link for the match to watch it on realtime
https://splinterlands.com?p=battle&id=sm_33l2d3YG5FqnCTAXDD7k&ref=butops

this first one is a little short so lets see who we are using

summoner

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avina of the wolf level 1 regular

FRontline

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drybone barbarian level 6 (reduced to level 1 because of tournament rules)

2nd position

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venari crystalsmith level 4 regular

3rd position

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soul fiend level 1 regular

my strategy is to use avina's front heal ability granting my drybone barbarian heal in case my backline dies

Round 1

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enemy inevitable attacks destroying my divine shield
followed by the celestial harpy but does no damage because of my shield

round 2

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my drybone barbarian attacks only damaging 2 armor to the inevitable it counters and damages me back with 2 damage but triggers my enrage status

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enemy celestial harpy attacks killing my soulfiend

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the crystalsmith heals me back to full health and removes my enrage status as the round ends

round 3

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celestial harpy attacks my crystalsmith removing its divine shield

the drybone barbarian retaliates to the inevitable with 2 damage because of shield the crystalsmith restores 2 hp back to the barbarian oncwe again ending the round

round 4

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the harpy targets the crystalsmith for 2 damage
the drybone barbarian strikes a blow one again with the inevitable down to 10hp
the crystalsmith heals the barbarian once again not before trying to damage the inevitable to no avail ending the round

round 5

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the enemy goes for a quick attack
inevitable reactivates my drybone barbarians enrage while the celestial harpy kills my crystalsmith

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The round ends with the drybone activating avina's shared ability to heal and recovers back to full health

round 6~8

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consecutive 3 damage due to the attacks of the inevitable and harpy while the drybone slowly recovers 2 hp each time

round 9

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the barbarian attacks but misses the inevitable
the inevitable strikes back with 2 damage

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the harpy attacks for 2 the drybone barbarian recovers for 2hp once more and kills the inevitable

round 10

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starting the round with the harpy attacking for 2 hp while the drybone barbarian heals 2 hp then dukes out 6 damage to the harpy which misses

round 11

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once again with the same move for the round but the drybone manages to get a hit but removes the divine shield in the process ending the round

round 12

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the drybone recovers to 9hp then dukes out a 6 damage strike to the harpy killing it

round 13

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the enemy soulfiend launches an attack and lands 1 damage
my drybone recovers and cures its rage
my drybone barbarian attacks breaking the soul fiend divine shield

round 14

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repeat of the same round but this time my drybone barbarian lands the killing blow on the soul fiend ending the match and netting me the win

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my thoughts on the match-

good thing its a low mana match i didnt want to use any magic since its also a reflect rule but glad to say i persevered against a hard enemy and did not really bring multiple ranged units to serve in the match

wow that was long well not really this is only a 4 minute read
well I hope you learned something on this
if you are interested in trying out splinterlands
heres the link right here https://splinterlands.com?ref=butops

hmm i was supposed to do part 2 well I'm going to do that when I wake up later with that said
this has been butops

have a nice day



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