RE: Game Economy & Reward Updates

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It really feels like the refusal to stem the rampant bot accounts is resulting in punishment to the lower income / more casual players. I don't have all the answers and by all means, this isn't my game to run, but if you are seriously concerned about the amount of effortless money being made off your game why not do more to combat the actual source of these issues you are reportedly addressing with these changes? It hurts the players between pack drops and new comers the most. This will do almost nothing to the bots accounts except drive them to innovate their methods to achieve the means they're after. It feels like the goal is to make the casual and new players cannon fodder in the mix to maximize your end of the gains, here.

I love the game and try to not react impulsively to changes made, I'm just not seeing where these changes are ever in the interest of the average player...



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3 comments
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The average player should recognize this is exactly what is needed. Credits can't be transferred and this will make it incredibly more frustrating for bot operators.

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The level of patience required for a bot to keep botting is much, much lower than the level of patience required for a real new player to continue playing a game that is not very rewarding.

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This game is insanely rewarding. You just have to spend time and money and not expect it overnight.

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