RE: Splinterlands possible improvements
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I like a number of these ideas
The Scaled Rating System was only upsetting the people at the top because they would lose a huge chunk to a bad beat and bitch about Leaderboard ranking
Honestly even if they changed the scaling to this:
Rating Difference by %
9,600 Ranking vs 4,000 Ranking for example...
100%+
9,600 Win: +5, Loss -20
4,000 Win: +40, Loss -5
Something where it doesn't affect the top players by changing their loss points but it does benefit the lower players instead of just getting curb stomped by a Scholar.
As far as Bots go - they need to scale them back ffs. "Champion bots are supposed to be hard".
They aren't "Hard" they are fucking insane and need to be scaled back so that players like me who "only" have $5-$10k invested in Modern can play and have a decent chance at beating them... 😒
It's a stupid cop out that they are taking and it's taking the fun out of the game.
Games are supposed to be fun right???
When you face MegaWhale Scholars, Terminator Bots and then get shit on by stupid fucking RNG... it kind of makes you want to not play the game ya know?
Somethings gotta give - this is all just geared towards paying the top Accounts:
They can farm bots, crush the average player, etc - at least by scaling the rating system this way it benefits the Average player, doesn't harm the WhaleScholar and the bots don't make you want to quit playing and just figure out ways to milk the system...