Battle Mage Secrets: Quix the Devious is silenced

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(Edited)

BATTLE MAGE SECRETS SILENCED SUMMONERS

This week, I'm sharing my game in Silenced Summoners ruleset using Quix the Devious.

SILENCED SUMMONERS weekly challenge

You can check out this BATTLE MAGE SECRETS Weekly Challenge link if you also want to participate.


Ruleset:
Lost Magic
Rise of the Commons
Silenced Summoners

Mana Cap: 32
Elements: Water, Earth, Life, Dragon

Game Modifications


"This is a Lost Magic ruleset game so Monsters with Magic attack may not be used in battles.
Don't use Magic Reflect monsters or summoners. Focus on high speed and abilities like Flying, Dodge, Blind. Thorns and Shield are the key in this ruleset."

Lost Magic


"This is a Rise Of The Commons ruleset game so Only Common and Rare Monsters may be used in battles.
Make a balanced team. Focus your attacks on a specific opponent's monster."

Rise Of The Commons


This is a Silenced Summoners ruleset game so Summoners do not give any stat buffs or debuffs or grant/use any abilities.

Silenced Summoners



Let the battle begin!

You may also watch battle here.


Summoner: Quix the Devious

Abilities:
The summoner won't give abilities or stats in this game due to the Silenced Summoners modification.

Quix the Devious


Pos 1 Monster: Pelacor Mercenary

Abilities:
Flying - Has an increased chance of evading Melee or Ranged attacks from Monsters who do not have the Flying ability +25% chance of evading.
"Heal - Restores a portion of the Monster's health each round
Restores 1/3 of the max health, rounded down."

Pelacor Mercenary


Pos 2 Monster: Orc Sergeant

Abilities:
Reach - It may attack from the second position on the team.
Inspire - Gives all friendly Monsters +1 Melee attack.

Orc Sergeant


Pos 3 Monster: Dhampir Infiltrator

Abilities:
Sneak - Targets the last Monster on the enemy Team instead of the first Monster
Double Strike - It attacks twice each round.
Cripple - Each time an enemy is hit by a Monster with Cripple it loses one max health

Dhampir Infiltrator


Pos 4 Monster: Venari Scout

Abilities:
Opportunity - It may attack from any position and will target the enemy Monster with the lowest health.
"Dodge - Has an increased chance of evading Melee or Ranged attacks.
+25% Dodge vs melee/ranged"

Venari Scout


Pos 5 Monster: Screeching Vulture

Abilities:
Opportunity - It may attack from any position and will target the enemy Monster with the lowest health.
Flying - Has an increased chance of evading Melee or Ranged attacks from Monsters who do not have the Flying ability +25% chance of evading.
Scavenger - Gains 1 max health each time any monster dies

Screeching Vulture


Pos 6 Monster: Supply Runner

Abilities:
Swiftness - It gives all friendly Monsters +1 increased Speed.

Supply Runner


Can't wait to see them in action? Let's watch the game.

You may also watch battle here.


Hope you learned something from my game and how I came up with this lineup.
What would you have done differently given the same ruleset, mana cap and active elements? Let us know by dropping a comment.


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