Battle Mage Secrets: Fire on Immortalis and you will Regret

BATTLE MAGE SECRETS Fire & Regret

This week, I'm sharing my game in Fire & Regret ruleset using Immortalis.

Fire & Regret weekly challenge

You can check out this BATTLE MAGE SECRETS Weekly Challenge link if you also want to participate.


Ruleset:
Noxious Fumes
Back to Basics
Fire & Regret

Mana Cap: 52
Elements: All except Water

Game Modifications


This is a Noxious Fumes ruleset game so All Monsters start the battle Poisoned.
Higher HP and cleanse are the best choice. However there may be some cases where you go for a big offensive attack and wipe out your opponent before the poison becomes a factor.

Noxious Fumes


This is a Back To Basics ruleset game so Monsters lose all abilities.
Back row monsters are safe from enemy's Sneak, Snipe and Opportunity attacks. The ruleset places importance on Magic and Ranged attacks as melee attacks loose their ability to hit outside of the first position.

Back To Basics


This is a Fire & Regret ruleset game so All units receive the Return Fire ability at the start of the battle. Enemy units that attack with ranged attacks receive damage back.

-Damage returned is equal to damage of the attacker divided by 2, rounded up.
-Ranged attack units with the Reflection Shield ability do not take damage from
reflected magic attacks.
-The Amplify ability increases damage.

Fire & Regret



Let the battle begin!

You may also watch battle here.


Summoner: Immortalis

Abilities:
All enemy monsters lose -1 health
All friendly monsters gain Void ability
All friendly monsters gain Shatter ability

Immortalis


Pos 1 Monster: Grund

Abilities:

no abilities because of the Back to Basics ruleset

Grund


Pos 2 Monster: Mycelic Infantry

Abilities:

no abilities because of the Back to Basics ruleset

Mycelic Infantry


Pos 3 Monster: Pelacor Mercenary

Abilities:

no abilities because of the Back to Basics ruleset

Pelacor Mercenary


Pos 4 Monster: Regal Peryton

Abilities:

no abilities because of the Back to Basics ruleset

Regal Peryton


Pos 5 Monster: Terraceous Grunt

Abilities:

no abilities because of the Back to Basics ruleset

Terraceous Grunt


Pos 6 Monster: Mycelic Slipspawn

Abilities:

no abilities because of the Back to Basics ruleset

Mycelic Slipspawn


Now that Rebellion edition is here, do you think there's a stronger line up in this Game Modification? Comment down below.

You may also watch battle here.


Hope you learned something from my game and how I came up with this lineup.
What would you have done differently given the same ruleset, mana cap and active elements? Let us know by dropping a comment.


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