Battle Mage Secrets: Getting Personal with Conqueror Jacek

This week, I'm sharing my game in Up Close And Personal ruleset using Conqueror Jacek.

You can check out this BATTLE MAGE SECRETS Weekly Challenge link if you also want to participate.
Ruleset:
Up Close & Personal
Fog of War
Are You Not Entertained?
Mana Cap: 49
Elements: Fire, Life, Dragon

This is a Up Close & Personal ruleset game so Only Monsters with Melee attack may be used in battles.
Choose a summoner that increases/reduces Melee attack or Mylor. Keep a monster with Shield, Retaliate or Thorns in the first position. Reach, Sneak, Opportunity help in this ruleset.

This is a Fog Of War ruleset game so Monsters lose the Sneak and Snipe abilities.
A good tank and a balanced line up of Magic and Ranged monsters is the trick to win in this ruleset. Use monsters with Opportunity. Keep your monsters in an ascending order of their HP.

This is a Are You Not Entertained? ruleset game so Players may play one additional Gladiator Card per battle.
Gladiator cards possess the Bloodlust ability, and may be purchased with Merits after Joining a Guild.
Use a summoner with Conscript to play 2 gladiator cards within this ruleset!.

You may also watch battle here.
Summoner: Conqueror Jacek
Abilities:
All friendly monsters gain +2 speed
All friendly monsters gain Scattershot ability
All friendly monsters gain Piercing ability

Pos 1 Monster: Exploding Rats
Abilities:
Blast - Does additional damage to Monsters adjacent to the target Monster
Additional damage is equivalent to main damage divided by 2, rounded up
Redemption - When this Monster dies, it does 1 damage to all enemy monsters
The damage dealt is Melee and follows normal rules of melee attacks
True Strike - This monster's attacks cannot miss
Blind doen't affect monster with True Strike

Pos 2 Monster: Forgotten One
Abilities:
Immunity - This monster is immune to negative status effects
Retaliate - When hit with a Melee attack, Monsters with Retaliate have a chance of attacking their attacker 50% chance of activation. Possibility of chain.
Piercing - If Melee or Ranged attack damage is in excess of the target's Armor, the remainder will damage the target's Health

Pos 3 Monster: Grum Flameblade
Abilities:
Bloodlust - Every time it defeats an opponent, it gets +1 to all stats
In the Reverse Speed ruleset, -1 to Speed
Void Armor - Magic attacks hit this Monster's armor before its Health
Void - Reduced damage from Magic attacks
Attack damage gets halved (rounded up), except attack 1 which deals 0 damage
Giant Killer - Does double damage against targets that cost 10 or more mana

Pos 4 Monster: Radiated Brute
Abilities:
Reach - It may attack from the second position on the team.
Enrage - Has increased Melee attack and Speed when damaged.
Multiplier x1.5 rounded up

Pos 5 Monster: Tusk the Wide
Abilities:
Void - Reduced damage from Magic attacks
Attack damage gets halved (rounded up), except attack 1 which deals 0 damage
Inspire - Gives all friendly Monsters +1 Melee attack.

Pos 6 Monster: Ferox Defender
Abilities:
Protect - All friendly Monsters gain +2 Armor
Repair - Restores some armor to the friendly Monster whose armor has taken the most damage

Now that Rebellion edition is here, do you think there's a stronger line up in this Game Modification? Comment down below.
You may also watch battle here.
Hope you learned something from my game and how I came up with this lineup.
What would you have done differently given the same ruleset, mana cap and active elements? Let us know by dropping a comment.
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Thanks for sharing! - @alokkumar121

Hi, I like your team "Fire" with "Conqueror Jacek", "Exploding Rats", "Grum" and "Ferox Defender", fantastic game.👍👍👍