Battle Mage Secrets: Lily Shieldpaw hides in the Fog of War

BATTLE MAGE SECRETS FOG OF WAR

This week, I'm sharing my game in Fog Of War ruleset using Lily Shieldpaw.

FOG OF WAR weekly challenge

You can check out this BATTLE MAGE SECRETS Weekly Challenge link if you also want to participate.


Ruleset:
Are You Not Entertained?
Fog of War
Noxious Fumes

Mana Cap: 56
Elements: All

Game Modifications


This is a Are You Not Entertained? ruleset game so Players may play one additional Gladiator Card per battle.

Gladiator cards possess the Bloodlust ability, and may be purchased with Merits after Joining a Guild.

Are You Not Entertained?


This is a Fog Of War ruleset game so Monsters lose the Sneak and Snipe abilities.
A good tank and a balanced line up of Magic and Ranged monsters is the trick to win in this ruleset. Use monsters with Opportunity. Keep your monsters in an ascending order of their HP.

Fog Of War


This is a Noxious Fumes ruleset game so All Monsters start the battle Poisoned.
Higher HP and cleanse are the best choice. However there may be some cases where you go for a big offensive attack and wipe out your opponent before the poison becomes a factor.

Noxious Fumes



Let the battle begin!

You may also watch battle here.


Summoner: Lily Shieldpaw

Abilities:
All friendly monsters gain +1 health
All friendly monsters gain Camouflage ability
All friendly monsters gain Triage ability

Lily Shieldpaw


Pos 1 Monster: Imperial Knight

Abilities:
Void Armor - Magic attacks hit this Monster's armor before its Health
Heal - Restores a portion of the Monster's health each round
Restores 1/3 of the max health, rounded down.

Imperial Knight


Pos 2 Monster: Uriel the Purifier

Abilities:
Flying - Has an increased chance of evading Melee or Ranged attacks from Monsters who do not have the Flying ability +25% chance of evading.
Recharge - This Monster attacks every other round but does 3x damage
Heal - Restores a portion of the Monster's health each round
Restores 1/3 of the max health, rounded down.
Redemption - When this Monster dies, it does 1 damage to all enemy monsters
The damage dealt is Melee and follows normal rules of melee attacks

Uriel the Purifier


Pos 3 Monster: Djinn Renova

Abilities:
Strengthen - All friendly Monsters have increased Health
Triage - Heals the friendly back-line Monster that has taken the most damage
Heal is max health divided by 3, rounded down. Minimum is 2.

Djinn Renova


Pos 4 Monster: Adelade Brightwing

Abilities:
Flying - Has an increased chance of evading Melee or Ranged attacks from Monsters who do not have the Flying ability +25% chance of evading.
Repair - Restores some armor to the friendly Monster whose armor has taken the most damage
Resurrect - When a friendly Monster dies it is brought back to life with 1 Health. This ability can only trigger once per battle
Immunity - This monster is immune to negative status effects
Swiftness - It gives all friendly Monsters +1 increased Speed.

Adelade Brightwing


Pos 5 Monster: Venari Marksrat

Abilities:
Martyr - When this Monster dies, adjacent Monsters get +1 to all stats
Snare - When attacking enemies with Flying, removes the Flying ability and cannot miss.

Venari Marksrat


Pos 6 Monster: Chaos Dragon

Abilities:
Flying - Has an increased chance of evading Melee or Ranged attacks from Monsters who do not have the Flying ability +25% chance of evading.
Scattershot - This monster's attacks hit a random enemy target
Blast - Does additional damage to Monsters adjacent to the target Monster
Additional damage is equivalent to main damage divided by 2, rounded up
Blind - All enemy Melee & Ranged attacks have an increased +15% chance of missing their target.

Chaos Dragon


Now that Rebellion edition is here, do you think there's a stronger line up in this Game Modification? Comment down below.

You may also watch battle here.


Hope you learned something from my game and how I came up with this lineup.
What would you have done differently given the same ruleset, mana cap and active elements? Let us know by dropping a comment.


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