Splinterlands: Weekly battle mage secrets submission with Theme EXPLOSIVE WEAPONRY

Hello splinterlands gaming fan!
This is my weekly battle share challenge submission with the theme Explosive Weaponry.

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https://splinterlands.com/?p=battle&id=sl_518cd55867c838bf2c2f80af3370553e

This is a fantastic rule set in which the role of speed increases significantly. Who can forget legendary summoner Zaku that provides blast ability to all Monsters.
Similar ability I got but not from summoner but from battle ruleset. Reflect Shield going to be impact full in this rule set. Conqueror has been my favourite legendary summoner in explosive Weaponry which provides two additional speed. It was Silenced Summoner battle rule set and also only four splinter were available that's why I decided to use Dragon Summoner so that I can use two Reflection Shield ability monster.

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MY SUMMONER

There was no use of Summoner's buffs and dbuffs in this battle rule set because with explosive Weaponry, there was another ruleset applied in the form of Silenced Summoners. My priority was using speed base Monster from Dragon unit blast battle ruleset that's why I chosen Quix The Davious as my summoner. It's mean I could use swiftness ability Monster either high speed monster.

BATTLE RULESET AND MANA

It was 58 Mana rule set game play in which only for Splinter were available. I was battling with silenced summoner, Amplify and Explosive Weaponry. Let me explain about these rule set.

Explosive Weaponry

In explosive Weaponry rule set all Melee, magic and Range attack Monsters have blast ability.

Silenced Summoner

Summoners do not give
any stat buffs or debuffs
or grant/use any abilities. It means one have to depend over the ruleset Monsters ability.

Up to Eleven

All monster have Amplify ability that helps in reflect attack.
This is my favourite ruleset that mostly I use in return fire and magic reflect.

MY TEAM COMBINATION AND CARD PLACING

It was 58 Mana ruleset game in which I had to play with three different battle ruleset. My priority was speed base monster that's why I chosen maximum monster with pretty good speed, except Reflection Shield ability monster Corsair Bosun. First position was for taunt, Phase and Dodge Ability monster Coeurl Lurker and second position was for Reflection Shield ability monster Corsair Bosun. One opportunity monster in the form of Dragon jumper, two monster with Range Snipe ability in the form of Runic Skyclaw and Silvershield sheriff. It was the combination with that I was in Battlefield.
Let me explain about the utility of Monsters that I kept in My Battle squad

COEURL LURKER

This is a great Legendary card that only costs 11 mana. It has two abilities of its own at one level, Taunt and Dodge. But because I have used it level 3 in this battle, it has another ability which is phase. At level 3, it does 5 Melee attacks with 4 attacking speed. And it has a total of 12 health. This card is mostly used from the first position, as it cannot attack from any position other than the first position except under certain rules. Being a silent summoner battle rule, none of the summoner's abilities will come near it. While due to the 2 rules of the Battle Rule, it will have two more abilities which are Blast and Amplify. That is, in total, it has 5 abilities in this battle. In Taunt ability all the cards of the opposing team will attack on it, in Dodge ability Melee and range attacks have chance to miss. Magic attacks can also be missed due to Phase ability, due to Blast ability, when this card attacks someone, it also gets an additional damage to the card of the opposing team. And Amplify increases magic reflect, return fire, and Thorns damage to all enemy Monsters by 1.

CORSAIR BOSUN

This card is my favorite card because of the reflection shield and reach ability which is very beneficial in battle rules like blast. I have used this card at level 5. This card costs 10 mana and makes 5 Melee attacks with 3 attacking speeds. It has 7 health and 5 shield. Because I used it at level five, it has another ability, which is Cleanse. In which it removes all kinds of negative effects. Due to his Reach ability, he can attack from other positions as well. Due to the reflection shield ability, the additional damage it receives due to the blast rule does not give it any damage, that is why it is always used in the second position in the battle rule like blast ability. Because of the battle rule, it has two more abilities, which are Blast and Amplify.

DRAGON JUMPER

By the way, I like all the cards of Dragon Element, but because it has an opportunity ability, because of which I like it a lot, its name is Dragon Jumper. So I have used the Legendary card at level 2 which gives 4 Melee attacks with 5 attacking speed. This card has only 6 health. It has 3 abilities of its own, Flying, Opportunity and Snare. Due to its flying ability, the Melee and ranged attacks of the opposing team's cards that do not have the flying ability can miss. When attacking enemies with Flying, in Snare ability, removes the Flying ability and cannot miss. And in the Opportunity ability, it attacks the opponent's weakest health. The utility of cards with the Opportunity ability is greatly increased in the Blast rule. And due to the battle rule, it also has Blast and Amplify abilities. I put this card on the third position.

RUNIC SKYCLAW

Runic Skyclaw card is of 9 mana. Because I have used it at level 5 so it is doing 4 range attack with 6 attacking speed. Who has 6 health and 3 shield. It has its own 3 abilities Flying, Snipe and Shield Reflection. And it also has Blast and Amplify ability due to Battle rule. Flying ability has an increased chance of evading Melee or Ranged attacks from Monsters who do not have the Flying ability. and In Snipe ability it Targets enemy Monsters with Ranged, Magic, or no attack that are not in the first position. Due to the Reflection shield ability, it does not take any damage from the additional damage received from the Blast rule. I put this card in the 4th position, although it can attack from any position other than the 1st position due to range attack.

SHILVERSHIELD sheriff

This card is also of 9 mana. Performs four ranged attacks with four attacking speeds. Because I used it at level 4, it has 8 health. As far as I know it is always beneficial to use ranged attack cards in blast rule. That's why I put it in fifth position because ranged attackers can type from any position other than first position. This card has Snipe and Piercing ability. Due to piercing ability, the card it attacks will be damaged on shield as well as health. And due to the Explosive Weaponry battle rule, it has got Blast Ability i.e. when this card attacks a card, the cards around it will also be damaged.

SHILVERSHIELD ASSASSIN

And lastly I have placed SILVERSHIELD ASSASSIN which I have used level six. This card costs 7 mana and does two Melee attacks with 4 speed. It has one item and 6 health. It has three abilities of its own, first one is Sneak, Double strike, Poison. In Sneak ability, it attacks the last card of the opposing team, that too twice. Because it also has double strike ability. Attacks in the Poison Ability have a chance to apply poison which does automatic damage to the target at the beginning of each round after the poison is applied. In Explosive weaponry and Up to Eleven battle rule, it also gets Blast and Amolify ability respectively. The biggest feature of Melee attack cards is that they can attack from any position.

HERE IS THE VIDEO LINK OF THE BATTLE

YOU CAN ALSO ENJOY SOME BATTLE FOOTAGE HERE

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DID MY STRATEGY WORKED WELL?WILL I TRY DIFFERENTLY IN NEXT TIME?

I was ready for Explosive Weaponry but I had to show my wisdom choosing appropriate and speed base Monster so that my team can attack first. To avoid damages from blast I was using Reflection Shield monster at second position.
Beside it one more legendary monster in middle with Reflection Shield in the form of Runic Skyclaw. To support additionally I was using Dragon jumper. Out of six monster I was using two Monsters with Snipe ability. It means four Monster with Melee attack and two monster with Range attack.
It was speed and Reflection Shield that helped me a lot for a comprehensive win. You will find two initial attack from my side that damaged a lot to the opponent. Finally it can be said that with the ruleset one have to change their strategy and plan and I also will do some change with different ruleset.

LOOKING FOR OPPORTUNITY? to participate in this wonderful gaming platform, then check out the original post from splinterlands**-

https://peakd.com/hive-13323/@splinterlands/battlemagesecrets-june-1-2023

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DECLAIMER
All images, gif, photographs are not mine, it is taken from creator's post and games website Here-
PS- images edited with pixelLab/vfx app
And all images are taken from Here
It is taken just for post purpose..

Thanks for your valuable time..
Keep On Battling
Have a nice day..

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14 comments
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Your team too strong. Good blast shield to cover blast damage :D. Your opponent I think didn't respect the blast damage o.o no blast shield on his team

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Maybe possible he was playing in lower League that's why he fail to use the appropriate level of the Monsters, especially legendaries and epic.
Another reason can be that till now he has not upgraded his Monsters ..

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lol ya maybe he didnt upgrade a lot of people dont or rent under level just to still get rewards. it's crazy

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There can be a for reaching consequence of it and it is possible that you have read post from underlock.

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ofcourse i read underlock Post :P. I don't do anything bad so I'm good

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Greetings,
Your selection for this battle mage secret is unique.
The position of the SHILVERSHIELD ASSASSIN was strategically perfect.
!PIZZA
Peace

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It was a bit part of my strategy that I was using a taunt ability Monster to protect rest of the monster. This strategy worked well and rest of the masters got enough time to take charge..

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