Hive & Splinterlands Predictions For 2022

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(Edited)

It's the end of the year and a good time to have a look back at some of the predictions I made around the Hive Blockchain and Splinterlands around 12 months ago also looking forward trying to making an educated guess what will happen in 2022...


To start off, I would like to say that by far my most confident prediction and bet for 2022 is the Clash Of Streamers Play2Earn Game which I am currently doubling down on trying to become an expert to get all that early adoptors advantage. So alongside my regular crypto, Sports Betting, & Splinterlands content, I will also cover that game and the economy around it a lot more. Similar to Splinterlands in the past 2 years, I'm offering a deal to everyone that tries this game which is Free2Play and joins my community.

Looking back at 2021 Predictions

So I had 2 posts with different predcitions. One for Hive & Leofinance (Link) and another one for Splinterlands (Link)

For as far as Hive goes, my prediction was for the price to go up from 0.1226$ to somewhere around 0.82$ good for a 6x keeping it real on the conservative side. The price turned out to have gone to 1.86$ by now which is absolutely great. For leofinance.io and the LEO token which was worth 0.4725$ I expected only a slight increase to 0.75$ which for most looked like a very depressing prediction. The concerns around the valuation and what it is backed by were not all that wrong and it did worse than I anticipated with the price of LEO now setting at 0.2518$ now.

Splinterlands totally stole the show and I guess Hive managed to ride that wave in some way while LEO is less linked to it. I don't think anyone could have seen the absolute explosion in player base coming, but I would say the devs fully deserve it from all the work they have been doing!

Looking at the chart of the total value of Splinterlands cards, it got totally crushed not only because a lot more cards got printed but also because their average value just skyrocketed. A similar thing happened to Dark Energy Crystals which went from 0.00075$ trading below the peg to 0.005$ now trading above the peg which is amazing. My general expectation of the game slowly but surely continuing to grow to 10k average daily players with DEC trading below the peg without any mainstream adoption turned out to be totally wrong as things really blew up. SPS pretty much made this happen as it gave incentives for players to hold and buy in-game assets which increased the prices especially when Untamed packs got sold out. This price increase made everyone earn a lot more which gave more eyes on the game in the crypto space and things snowballed from there. Overall everyone that was in Splinterlands in 2021 did extremely well


2022 Predictions

On to some predictions for 2022 now...

Hive


I think the main reason Hive did well (aside from the general crypto market being bullish) was because of Splinterlands which created a ton of new accounts from who likely quite some also discovered the great blockchain it runs on needing some Hive to get Resource Credits.

I see continued adoption and development for Hive as social tokens might be one of the narratives of 2022. The reality however with price going up is that this comes with increased selling pressure as it remains a post2mine chain. I don't see the same adoption explosion happening for hive as what happened to Splinterlands as hive itself is rather something for a niche audience and developers building on it. I don't see anything bad or crazy good happening to the chain and for it to just slowly but surely continue to grow in adoption where a price can be maintained by the end of 2022 after possibly some big spikes up as the current bull run comes to an end.

Hive Price Prediction End 2022: ~2.00$


Splinterlands

The way I see Splinterlands is that it will go in cycles packs selling out which increases the prices and earnings which brings in more players followed by a new set that pushes all the prices down again kind of what is happening now with Chaos Legion. The big difficulty is that there needs to be continuous user growth that is bigger each time. So the 300k+ players now will need to go to 1 Million+ and beyond. While I'm quite confident that the game will reach 1 Million daily active players at some point maybe already next year, I'm not sure at all that it will go much beyond that and the idea of having a yearly card set especially looking at how many of the cards now look similar already might be too optimistic. I do believe the game economy eventually will collapse under the weight of previously created assets and rewards but I don't see 2022 as the year this will happen.

Some Predictions

1. The Team Will Continue to Work Hard
They have done a great job in 2021 and there is no reason for this to change in 2022 as they look to have their best interest in the game and the economy performing well. They have also been quite good to come up with ways to keep the economy up and I would not be surprised for something else to be introduced in 2022.

2. Players Can Earn Good Money from the Game in 2022
Similar to 2021, I think that players that play it smartly will be able to make some good money with the game even though I think the explosive growth is behind us already. The combination of playing daily, bargain hunting, renting cheaply, blogging in 2022 should allow everyone who is willing to put in some time and money investment into the game to get more back at the end.

3. Slight DEC value Drop
One of my main concerns has been the DEC price as right now many are holding it just for the airdrop. Once that incentive is gone it will be a matter of having the selling pressure compensated by players and guilds to buy DEC to level up their Buildings in the guild and on the land. In the end, DEC is created out of thin air each and every day. I guess the demand can offset the price decline in some way but I don't see the price going up above 0.01$ especially after the Aidrop is over and when the printing of DEC gets doubled once the split is here between Wild and Modern Format

4. SPS Selling Pressure & Use Cases
SPS had some good use cases so far with the voucher system giving those who staked it direct returns selling them to what in my view are whales who don't care about money and just want the exclusive cards or players that just paid way too much from them. From what I understand, SPS will become part of the ranked battles and guild rewards and I guess staking will be required to earn more. The main appeal to me for SPS is for it to be a token representing a share in the company and the direct earnings they make which I don't think is the case right now. There is a long period still for the tokens to be released and I can't help but think it will put a lot of pressure on the price. I'm glad to have what I earned staked and will likely just keep it in place for the long term as a bet on the team with some faith that future projects also will be supported by SPS. I have no real way to making an estimation how much it is supposed to be worth so I won't make a price prediction.

5. Chaos Legion Public Sale
I first thought the Chaos Legion Packs could sell out within minutes but right now I guess I see them selling out within 1 or 2 months. It will be an excellent way for all the new players that came in to get some in-game assets. Older players also earned enough to get a lot of packs, bigger investors like the guilds also likely will be interested to get a lot of cards and many are going to want to potentially flip a profit on packs selling them on the market once they are sold out. So I still see enough demand even though the market will get flooded by cards making everything really cheap compared to where prices used to be. I assume a function in the game to directly buy packs from the 2nd hand market will be implemented

6. Land Expansion
Aside from a smaller expansion like the DICE set just to burn DEC, I believe Land will be the main expansion for this year without there being another set like Chaos Legion in the next 16 months. I honestly have no clue what to expect from the land expansion aside from the fact that I doubt it will be all that fun and that it all will be more a way to keep up the economy having cards staked on it while investors are able to mint spells and items. At the start when it goes liven the prices of spells and items likely will be ridiculously high which will also reflect on the price of the land itself and that might be the time to take some profit as prices likely will come down as more and more of the items minted from the land will come in circulation.


Conclusion

​I can see Splinterlands still doing well in 2022 but I honestly don't expect an exponential growth similar to 2021. I guess 1 Million daily active players is a goal that could be achieved which would help to keep the prices up of all the Chaos Legion packs that will be opened. I do think it's not too late for new players to get in still if they have a very rational approach to it all not just blindly buying packs or cards. I intend to keep playing myself while taking some profit along the way on the actual earnings no longer blindly accumulating and holding on to everything. This might however be my last years playing Splinterlands unless the development focuses more on making the game itself a lot more fun to play since it kind of has lost me after 3 years doing the daily grind.


Play2Earn Games I'm currently Playing...


Posted Using LeoFinance Beta



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7 comments
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Ah I do love a good prediction post - with SPS I'm selling most of it but ring fencing the money in various places to buy it back from when it hits 15 cents.

I think long term is a no brainer to accumulate a lot of it.

LAND yes 2022 is all about LAND!

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100% agree, long term it should be good and I also would not be surprised to see it go as low as 15 cent. I'm just keeping what I'm getting now. Land for sure is going to be interesting.

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I'll be thinking twice about selling at $0.15.

I do get the feeling the market's a bit saturated right now!

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You may be right on some aspects, but personally I think it will take longer to sell all of them, mayber 3-4 months. Once finished, the value will rise again for the cards, and if the lands are lauched by then, that will be a good timing. SPS, will probably never go over 0.5 again next year. I agree with the other stuff.

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If prices continue to fall like they are doing it might indeed take 3-4 months. It's such a weird thing that people are lining up wanting to get in when everything was crazy expensive but now when prices are down they seem to be much less willing. I guess these cycles are quite normal in crypto and I'm just hoping there will be a next adoption phase at some point. Even though I did take quite some profit around the highs, I do feel I should have taken some more.

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to be honest, i got around 1200 packs only from profits and airdrop, without putting in any real money. I cant complain.

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